Name: | Goal Point Question Sphere Tile Remap |
Author: | Erik |
Added: | |
Tool: | Asar |
Requires Free Space: | Yes |
Bug Fix: | No |
Featured: | No |
Description: | To save themselves 1 (one) byte, Nintendo made the Goal Point Question Sphere share the tile number with the dirt tile of the Ground-dwelling Monty Mole, which means there is no way to remap one or the other to be used in the same level. This patch changes that: it allows you to remap the sphere tile, and optionally, its properties as well. |
Tags: | lorom remap sa-1 sprite |
Comments: | 2 (jump to comments) |
Download
928 bytes | 17 downloads
Comments (2)
- Lunar Magic 3.50
- SA-1 Pack 1.40
- Snes9x 1.62.3, Bsnes-plus 05
- Asar 1.91
Notes:
Works as advertised, accepted.
- Changed the
<=
in the pc() assert to==
, since any unexpected misalignment would cause problems anyway.- Rearranged the header blurb so asar doesn't spit out a mapper-already-selected warning on SA-1.
- Clarified that page 1 and 2 are given by 0 and 1, respectively, for the page define.
- One minor quibble is the setting of the priority, which is forced to be static here, instead of defaulting to whatever's in $64 (which is 3 in vertical levels for some reason), but that only matters if they're being overridden at all anyway, so it's not really a big deal.