Name: | No Carrying Pass v1.1 |
Author: | Aika |
Added: | |
Version History: | View |
Act As: | 130 |
Includes GFX: | No |
Description: | This block will not let you pass if you are holding anything. (done on MetaKnight's request) Knight of Time update: Made the block SA-1 compatible and added a gif of the block in action. |
Tags: | conditional lorom sa-1 |
Comments: | 2 (jump to comments) |
Rating: |
Download
441 bytes | 365 downloads
Comments (2)
-Lunar Magic 3.51
-bsnes v115
-GPS 1.4.4
-SA-1 1.40
A simple SA-1 conversion for a simple block, approved. The addition of a screenshot is also appreciated. I don't think bumping submission's version was necessary, since this is such a minor change, but whatever.
Note that the block acts solid for all sprites, not just carriable items. It also doesn't prevent you from carrying items via Yoshi's mouth. If you're clever, you can use this block as a generic solid block that is only solid if the player is carrying something for a gimmick type of level. This idea is free of charge.
Picking up an item while inside this block usually will kill the player.
A one block thick wall doesn't fully fix item smuggling. If you stand very slightly in the wall and pick up an item for one frame the item clips through. You can also get the item stuck in the wall and use pausing to smuggle the item through.
It's best to couple this with a sprite destoryer block to fully prevent item smuggling.