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Tip: Create a fair "difficulty curve" - that is, start off easy and then get gradually more difficult as the hack progresses.Not logged in.
Details for Powerup Swap
SMW Blocks - Powerup Swap
File Name: Powerup Swap
Authors: Lexi
Act As: Any
Includes GFX: No
Description: These blocks are helpful when you don't want the player to have a certain powerup in a puzzle.
The first block, nocape.asm, will change Cape Mario to Fire Mario and will replace a cape feather in the item box with a fire flower.
The second, nofire.asm does the reverse.
Both blocks will leave Mario's powerup status unaffected if he is small or big, and they won't modify the item in the item box if it isn't a fire flower/cape feather.
Tags: lorom, powerup
Rating: 5.0 (Votes: 1)
Download: Download - 826 bytes

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