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Donkey Kong Country 2 Navigation Arrows

UberASM Repository → Donkey Kong Country 2 Navigation Arrows

Submission Details

Name: Donkey Kong Country 2 Navigation Arrows
Authors: Alcaro, Erik, carol, lx5, wiiqwertyuiop
Added:
Type: Overworld
Includes GFX: Yes
Includes Hijack: No
Featured: No
Description: Remember carol's old DKC2 Navigation Arrows? They're back, in UberASM form!
What this resource does is show arrows in the directions Mario can walk in while on the overworld.
This originally shipped with carol's overworld sprite tool. When that tool was updated by Alcaro and wiiqwertyuiop, they updated the arrows for its use there as well. lx5 then converted them into a patch.
This version, by  Erik, cleans some code up and adds support for Kevin's Custom Hardcoded Paths patch. Unlike the arrows in patch form, this also works with BOWSIE.

Insert as overworld * code, not as gamemode 0E code, else I've noticed they won't really work.

Requested by  Xulon during C3 Winter 2025.
Tags: lorom navigation sa-1 sprite
Comments: 2 (jump to comments)
Rating:
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Download 1.86 KiB | 44 downloads

Screenshots

Comments (2)

 MarioFanGamer Link
Moderated with:
Fixed proper support for Custom Hardcoded Paths.

Quite a handy resource especially with support for custom hardcoded paths. Make sure to reapply it if you reapply Custom Overworld Hardcoded Paths to take account for moved code.
 Erik Author Link
differences with the c3 version is that this adds support for kevin's hardcoded paths patch (another banger resource by kevin): look at the second gif. pardon the ugly ow lol