Tip: When determining a time limit, remember that players won't be as familiar with the level as you are. If you normally complete the level with the timer around 100, others might run out of time on their first try.
When the player hits any of these blocks from the Bottom, it will store two of the same powerups to the player, to his status ($7E:0019) and to the "Item Box" content. Furthermore, it will blow up, make a small quake and play a sound effect.
-A Mushroom Version
-A Fire Flower Version
-A Feather/Cape Version
-A Mushroom Shop version
-A Fire Flower Shop version
-A Feather/Cape Shop version.
The shop version can be configured in the ASM file. More information can be found in the readme.