|Name:||Event Based blocks|
|Description:||These blocks do two separate things:
eventpass.asm allows the player to pass through the block when a certain number of events have been triggered.
eventscroll.asm allows the camera to scroll when a certain number of events is passed.
If you are going to use both, I recommend reading my recommendations for where to place these blocks. These blocks combined can create the perfect 'one screen where you must do something to continue' effect.
Also - this is my first block! :D Enjoy, and credit isn't necessary.
|Tags:||camera event lorom ow event|
|Comments:||2 (jump to comments)|
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