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THROWING HANDS

Super Mario World Hacks → THROWING HANDS

Submission Details

Name: THROWING HANDS
Author: Xulon
Added:
Version History: View
Demo: No
Hall of Fame: No
Length: 12 exit(s)
Type: Standard: Very Hard
Description: THOWING HANDS is a collection of short but challenging levels. I started out wanting to make a hack mimicking the feel of the SMB3 hand-grab stages from world 8, but it quickly became something else entirely. You have no powerups to help you and enemies come at you from every direction, but you have infinite lives and instant retries to make the challenge a bit smoother. The hack starts off around medium/hard difficulty and by the end it becomes borderline Kaizo, but I think the difficulty curve is smooth enough that by the time you reach the last few stages you'll be ready for them.

This is my first full hack on the site despite the fact that I've been here for over a decade, so this is a huge milestone for me. I hope you all enjoy!
Tags: gimmick music no boss sa-1 vanilla
Comments: 13 (jump to comments)
Rating:
4.8 (5 ratings)
No rating
Download 199.22 KiB | 311 downloads

Screenshots

Comments (13)

bradcomp Link
This was an incredibly fun hack. The levels are short and packed with exciting obstacles.

Every level was unique and enjoyable. It gets tougher as it goes but the short length of each level means it’s never frustrating.

Most of the levels felt very dynamic, with enemies coming at you that you have to react to.

I really loved fishing season, it was a great way to finish off the hack. One small thing though is that the piranha plants were red stemmed, but acted like green stemmed ones. It took me a few tries before I figured that out, knowing they wouldn’t come out when you stood on the pipe made the first part a lot easier.
 Xulon Author Link
Originally posted by bradcomp
One small thing though is that the piranha plants were red stemmed, but acted like green stemmed ones.

Wait they act different??? I thought the red/green stem thing was purely an aesthetic choice, and I just went off the one in the sprite menu so idk how to make it the green one.

Glad you enjoyed the hack though! Thank you for the kind words #smrpg{<3}
Nitrogen Link
Somehow I completely forgot to leave a review despite playing this hack a couple of times so I guess it's time to do it.
Simply an amazing little hack that takes the concept of very short levels a la SMB3 Hand Traps and turns it into a neat collection of obstacle courses. Don't be fooled by the levels being only a couple of screens long though: the first levels are rather easy but the later levels offer quite a serious challenge (especially the last two levels that might be a bit polarizing, but I personally liked the penultimate one and loved the ultimate one) while still feeling very rewarding to beat.
What struck me as peculiarly impressive is that some levels manage to fully develop their ideas despite their very short length (one example that comes in mind is THE FRIENDLY SKY), and despite being completely vanilla (aside the QoL patches obviously) the hack brings a fresh breath on what could be made with vanilla constraints which doesn't happen often with vanilla hacks.
I agree with neidoodle about the fact there's a lot of inspiration to take from this, I hope this'll open the way to short but very challenging levels/hacks in the future.
To resume, one of my favorite hacks of this year, and an easy recommendation to anyone looking for an introduction to the Standard: Very Hard difficulty (and perhaps kaizo) or more seasoned players looking for a chill hack.

Thank you for making this, and I'm definitely looking forward to what's coming next! :)
Skye Link
Fantastic hack, but FISHING SEASON leaves a sour aftertaste. Also, why only have a save prompt after every other level?
Everything else is great, and I think super hard bite-sized levels are a neat concept.
 Xulon Author Link
Sorry that FISHING SEASON wasn’t your cup of tea, I knew it would be a bit of a hard sell for folks. As for the save prompts, the levels are so short that I figure having save prompts for every stage would be kind of annoying and I was too lazy to install an auto save patch lmao.
Sirius_Kokov From older version: THROWING HANDS Link
Well, an easy hack overall. The settings became repetitive throughout the hack, relying on only one element per stage, including... 1- Running through 2- Flying fish spam 3- Carp jumps This hack was VERY simple, in my opinion it shouldn't have the Very Hard difficulty, but just Hard (Since the last level is Kaizo). Overall, despite being boring, it was a simple and different trick, although I got through it in only about 1:30 hours of playing, I noticed that the author has a greater tendency to create Kaizo hacks in the future. I liked the last stages that were kind of Kaizo, and for that reason, my rating is 3/5 stars. Good work on your next hacks.
 Xulon Author From older version: THROWING HANDS Link
Calling stuff like this easy makes me giggle because like in what world? I struggled to beat some of these levels as I was making them, some SMW people are just on another level I guess.

The hack was meant to be simple by default since it’s my first and I wanted to make something quick and fun to play. If you didn’t get much out of it then hopefully my future projects will be more fun, though I won’t be doing Kaizo outside of contests for the foreseeable future. Not sure where you got the idea that I was heading in an even harder direction.
neidoodle From older version: THROWING HANDS Link
Such a fun concept! This feels like the best hybrid of kaizo and standard so far. You took away the most annoying parts of most standard hacks - long levels, limited lives and vanilla retry, and created something new. I don't know what it is exactly, but I dig it :D very inspiring, I feel the urge to build something similar in the future!
Aside from that overall positive impression there were some levels I enjoyed less than the others. The dolphin level gave me trouble for some reason (I know the dolphins are not as random as they felt to me), as did the one with the jumping fish and the "invisible lines" one. But even those levels are so short that it's rather easy to overcome the challenge. Good job!
 Xulon Author From older version: THROWING HANDS Link
Glad you enjoyed it! Ahrion told me you streamed yourself playing the whole thing but I didn’t get a chance to pop in cause I’ve been busy the past few days. I do plan on making longer levels in the future but yeah dealing with lives and having to wait 10 seconds to restart a level is very irritating. I knew some of the stages (especially INFINITE BLACK) would be a hard sell for some people but I’m glad you enjoyed most of what I had to offer!
fatboy From older version: THROWING HANDS Link
very well made very fun. not too east and not too hard love it.
 Xulon Author From older version: THROWING HANDS Link
That's kinda the balance I was going for, like kaizo if it wasn't kaizo almost. Glad you enjoyed it!
 Alex From older version: THROWING HANDS Link
Short but quite delightful adventure to play. Thank you very much for making it.
 Xulon Author From older version: THROWING HANDS Link
Thank you! I'm glad you enjoyed it #smrpg{<3}