Views: 771,828,225
22 users online: Barry Jack,  Dan, Dan Drigues, Darolac, ECS.98, ExONightZ, Flippn'Fences, Fullcannon, GroovyYoshi, Knight of Time, Lost, LucasMegaStriker,  MarioFanGamer, nicolascrafter, orhoshmand, orka-bln, placeholdertest, SimFan96,  tcdw, The Yak Smoker, Xilor, zfleeman - Guests: 40 - Bots: 211Users: 40,544 (1,855 active)
Latest: Barry Jack
Tip: Linear levels aren't necessarily a bad thing. After all, most official Mario levels are fairly linear.Not logged in.
Details for Event-Based Teleport
SMW Blocks - Event-Based Teleport
File Name: Event-Based Teleport
Authors: WhiteYoshiEgg
Act As: Any
Includes GFX: No
Description: Yet another event-based teleport - this one does different things, though.

Made on FPI's request, this block teleports you to the current screen exit when touched, but if a certain event has been passed, it'll use the next screen's exit settings instead.
Tags: lorom, teleport
Rating: 5.0 (Votes: 1)
Download: Download - 669 bytes

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2019 - SMW Central
Legal Information - Privacy Policy - Link To Us

Total queries: 9


Follow Us On

  • YouTube
  • Twitch
  • Twitter


  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • MFGG
  • Gaming Reinvented