Banner
Views: 754,673,267
Time:
16 users online: Arthur1124,  BTD6_maker, Digital Entertainment, DTGTM, ECS.98, Enan63, GreenLightningx6, jona255,  K3fka, Knucklesfan,  Maxx, Minco, Mirann,  Pablo's Corner, Tob, YulkyTulky - Guests: 34 - Bots: 145Users: 39,677 (1,817 active)
Latest: DTGTM
Tip: Avoid making large, flat, boring stretches of land. Vary up the architecture and spritework in your levels.Not logged in.
Details for Shatter x ON/OFF Sensitive Blocks
SMW Blocks - Shatter x ON/OFF Sensitive Blocks
File Name: Shatter x ON/OFF Sensitive Blocks
Added:
Authors: Broozer
Act As: Any
Includes GFX: No
Description: These blocks kind of work like regular sensitive blocks. However, when a specific amount of these are shattered by Mario (initially set to 3), they play around with the ON/OFF flag either setting it to on (in this case, the "Shatter x" ON Sensitive Block) or setting it to off (the "Shatter x" OFF Sensitive Block). The amount of blocks needed to be shattered to the ON/OFF flag routine be read can be easily specified in the ASM files for each block.

Credit isn't necessary, but would be nice. Enjoy!
Tags: lorom, on-off, shatter, wtf
Rating: 5.0 (Votes: 1)
Download: Download - 1.61 KiB
168 downloads

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2019 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 25

Menu

Follow Us On

  • Facebook
  • Twitter
  • YouTube

Affiliates

  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • ROMhacking.net
  • MFGG
  • Gaming Reinvented