Views: 843,190,639
23 users online: 7 up, crm0622, Darolac,  dtothefourth, HD_DankBaron, Janno27, kamekku14,  KevinM, Kusamochi, Kusrry,  lion, Lsh0426, NewPointless, PokerFace,  RussianMan, Rykon-V73, S3TH0s, Sancles, shane, SkyeLondon18, Skystarmania, tjb0607, underway - Guests: 48 - Bots: 75 Users: 46,315 (2,880 active)
Latest: AmazingAlien
Tip: Doors and pipes act strange near screen boundaries. See this to avoid strange issues.Not logged in.
Details for Shatter x ON/OFF Sensitive Blocks
SMW Blocks - Shatter x ON/OFF Sensitive Blocks Show random
File Name: Shatter x ON/OFF Sensitive Blocks
Authors: Broozer
Act As: Any
Includes GFX: No
Description: These blocks kind of work like regular sensitive blocks. However, when a specific amount of these are shattered by Mario (initially set to 3), they play around with the ON/OFF flag either setting it to on (in this case, the "Shatter x" ON Sensitive Block) or setting it to off (the "Shatter x" OFF Sensitive Block). The amount of blocks needed to be shattered to the ON/OFF flag routine be read can be easily specified in the ASM files for each block.

Credit isn't necessary, but would be nice. Enjoy!
Tags: lorom, on-off, shatter, wtf
Rating: 5.0 (Votes: 1)
Download: Download - 1.61 KiB

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Follow Us On

  • YouTube
  • Twitch
  • Twitter


  • Super Mario Bros. X Community
  • Mario Fan Games Galaxy