Tip: If you give a Muncher tile custom graphics, it will still act like a coin when a silver P-switch is active, whether it looks like a coin or not. ExAnimation solves this problem.
We have one patch here that allows usage of tile 83, and there's some hex edits in the ROM map that allows use of tile 69. But both of those makes it use the other of them instead.
This patch allows using both at the same time by moving would-be 83s and 69s offscreen.
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