Name: | Special Level Number List |
Author: | hub911 |
Added: | |
Platforms: | SNES |
Games: | SMW |
Type: | Documentation |
Language: | English |
Description: | All the Boss Levels, Special GFX levels, Switch Palaces, Test Levels, Wings Levels etc. and what they do |
Tags: | levels special levels |
Comments: | 2 (jump to comments) |
Rating: |
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Comments (2)
Peace out.
Most of the "DO NOT USE/EDIT" could be removed, you can edit them, you just need to consider the extra info for the level.
Going to level 0/100 doesn't crash the game, it softlocks.
Big Boo Boss takes 3 hits.
No-Auto-Move levels don't move the player automatically on the overworld after beating them.
You could have documented level 24 (chocolate island 2) a little better.
You say the lemmy required hit count is editable, but so is every other boss's hit count.
IIRC most bosses kill all sprites when they die.