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Tip: Create a fair "difficulty curve" - that is, start off easy and then get gradually more difficult as the hack progresses.Not logged in.
Details for A Strange Mission
Super Mario World Hacks - A Strange Mission Show random
File Name: A Strange Mission
Added:
Authors: WhiteYoshiEgg
Demo: No
Featured: Yes
Length: 8 exit(s)
Type: Standard: Normal
Description: Update (12/24/09): A few minor bugs fixed and another known bug added to the Readme.

"A Strange Mission" is a hack that I've been working on for almost a year. It's rather short (8 exits), and it doesn't contain many fancy custom GFX, let alone custom music, but there's one thing that makes it special: Every level has a unique gimmick programmed with ASM. Kind of like "Brutal Mario", just not as advanced. For example, there will be the feature to play as Yoshi, doors that teleport you by scrolling the screen, and many more.
Tags: asm, gimmick, hdma, vanilla
Rating: 4.5 (Votes: 11)
Download: Download - 157.58 KiB
2,947 downloads
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Eduard
I really enjoyed this hack! Very cool gimmicks! I'll would love to see more hacks like this from you WYE! 5/5 #smrpg{y}
Posted by: Eduard - | Link
Holy Shinx
really cool hack tbh secrets were cool to and level design was great and right amount of custom stuff so 5/5
Posted by: Holy Shinx - | Link
WhiteYoshiEgg
Originally posted by gresh
Really cool hack! I'm just leaving a comment to say there's a glitch in the final screen where if you're big mario, you get softlocked in that screen forever, so if you play this try that doesn't happen to you

Glad you like it! If I'm not mistaken that's not actually a softlock, it's just that the game doesn't advance until you move all the way right. That was kind of badly coded back then.
Posted by: WhiteYoshiEgg - | Link
gresh
Really cool hack! I'm just leaving a comment to say there's a glitch in the final screen where if you're big mario, you get softlocked in that screen forever, so if you play this try that doesn't happen to you
Posted by: gresh - | Link

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