Name: | Super Mario World 2 |
Author: | Adam |
Added: | |
Demo: | Yes |
Hall of Fame: | No |
Length: | 7 exit(s) |
Type: | Standard: Easy |
Description: | This hack was meant to be basically SMW, but built upon, meaning improved, new and old features, as well as new enemies, gimmicks, and even the return of some previously absent enemies as well, making the adventure twice as fun as the first time around. Obviously, this game doesn't have a very heavy plot. Everyone returns to Dinosaur Land, and Peach gets captured yet again - yeah, I know: very, VERY generic. This hack is designed to focus on expanded gameplay. New features will include a brand new region of Dinosaur Land, many new and returning enemies, and better versions of old enemies. There will also be the addition of the Ground-Pound, and the ground pound blocks. WARNING: This hack is confirmed to be broken in SNES9x and bsnes. [Music] |
Tags: | asm fixme traditional vanilla |
Comments: | 5 (jump to comments) |
Rating: |
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205.18 KiB | 4,368 downloads
Comments (5)
edit: nevermind i didnt realize that i had both layer 1 and sprite display disabled on my emulator