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Details for Quest on Full Moon Island
Super Mario World Hacks - Quest on Full Moon Island
File Name: Quest on Full Moon Island
Added:
Authors: Storm Kyleis
Demo: No
Featured: No
Length: 32 exit(s)
Difficulty: Normal
Description: Storyline:
One day, a mysterious black pipe suddenly appeared in the Mushroom Kingdom in front of the Toadstool Castle. Mario decided to explore inside it, and he was teleported to an unknown island called Full Moon Island. Little did he know that there wasn't any way back... Other people were trapped there, so he began to roam around in search of an escape.

Changelog for v1.2:
- Fixed a sprite memory issue.
- Fixed a grammatical error.
- Removed silent Bullet Bills.
- Overworld updated (thanks to Firoshi).
- Various little updates to some levels.
- Slighty changed the introduction to the final boss to prevent a possible bug.

Changelog for v1.1:
- Added various HDMA effects.
- Most of the levels have entirely remade backgrounds.
- Removed the annoying noise when jumping in a level with samples (thanks to Red&Green).
- Added a logo in the title screen.
- Fixed some minor palette errors.
- Some musics are slighty improved.
- Fixed some priority errors.
- Various updates to older levels.

Fully compatible with the latest version of every SNES emulator released to date.

fixme: sublevel in "Windy Heights" causes music to crash; while the hack remains playable, music breaks for the rest of the game
Tags: exgfx, fixme, hdma, music, variety
Rating: 4.1 (Votes: 17)
Download: Download - 0.98 MiB
3,508 downloads
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Limitbreak
So far I've played through the first two worlds and have defeated the mansions. The graphics are beautiful. The levels vary from basic to very difficult and I enjoyed them. The music is pleasant, no complaints there. The only thing that really, REALLY bothered me is the boss battles and the sprites used for them. They're just bad, REALLY bad. It's a shame too because this is such a high quality game that you almost forget you're playing a hack...then you get to the bosses and it just takes you right out of that mindset. I'd love to see this game re-worked with some more conventional, vanilla boss fights but until then, I have to give it a 3/5 so far. Fix the boss battles and sprites and it's a perfect 10.
Posted by: Limitbreak -
Torchkas
this hack is only slightly above average
Posted by: Torchkas -
Daizo Dee Von
I'm... not part of the fandom for this one.

I played it,
I struggled it,
(5 more to come)
Posted by: Daizo Dee Von -
Mirann
One of my favorite hacks from here. Just had the fun of re-playing it for the third time yesterday.
Posted by: o Mirann -
cvtnn
Hello there!

So far, I have played the first world and the first level of world 2, and I have to give it a 6/10, for now.

The graphics are great, and really shows what the SNES can do, and there is a lot of creativity with the level design.

My only gripe is that is a little hard, and a somewhat repetitive.

I am going to keep playing, and will have a better, more detail review once I have completed the game, and or am bored with it.

This is a good hack, just so far, it seems very similar to a lot of other hacks. Good job none the less!

- [cvt]
Posted by: cvtnn -
NatsuFireball
Hello Storm Kyleis,

I totally enjoyed playing your game ! It has very cute graphics, to tell the truth yours are me favorite =] The game has a cool, well-thought story and so is the overworld.

The difficulty is well balanced, I figured out to find all exits without using savestates, although some levels are quite hard, especially Magma Castle the last boss, Pitch Black. But all is totally playable without using any savestate.

Just to say, regarding the number of exits of the game, it is actually 34, as it is shown "34" at title screen at the end of the game, instead of 32 shown in the description ^^

10/10 (5 stars) Thank you =]
Posted by: NatsuFireball -

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