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Details for An SMW Central Production
Super Mario World Hacks - An SMW Central Production Link - Show random
File Name: An SMW Central Production
Authors: SMW Central
Demo: No
Featured: No
Length: 117 exit(s)
Type: Standard: Hard
Description: The first ever collaboration hack created by over 200 users of SMW Central. It is Peach's birthday, and Mario and Luigi must go and gather eggs to make her a cake. Things aren't quite as normal as they seem along the way though...

v1.6 update: Attempt to fix the crashes. Thanks to HuFlungDu for the fix.
Mod Note: This fix doesn't correct everything, therefore the hack is still not compatible with a real SNES (or accurate emulators). More on that below.

fixme: The Counterfort and Adventus Terminus cause crashes on accurate emulator, possibly other issues
Tags: asm, bosses, collab, exgfx, fixme, variety
Rating: 3.9 (Votes: 51)
Download: Download - 1.72 MiB
If it's true the store is useless, I also agree with Metballs, was I hitting the block ? To see that it was spacesvit and it didn't help me at all, it din't give me anything, the only thing I like is music and Toad Town 1/5
Posted by: Boshi171 - | Link
Originally posted by MegaSonic1999
The game crashes on every emulator after defeating counterfort boss, but the weird thing iswhen I saw videos about this game on youtube, it works normally with other players.
This game needs an uptdate!!!

that's because the youtube users were using older versions of the SMWCP1 game (and old versions of either snes9x or zsnes)

I have the old early 2011 version of this game (not the 1.6 version) where it does not crash in the counterfort level after beating the boss but it must be played in either snes9x 1.51 or zsnes 1.51; not in newer/accurate snes9x versions from 1.52 or higher and not in bsnes.

whatever fixes were attempted in newer versions seem to cause more problems in those versions, making things worse such as that game crashing problem in the counterfort stage. guess that's why I keep an old version of this.
Posted by: erpster2 - | Link
agree with Metballs.
Posted by:  MaiK - | Link
Difficulty is very inconsistent, way too much item babysitting, item shop is almost completely pointless (seriously, who the hell is gonna pay 1000 coins for a 1up?), gets very unfair at times, janky custom bosses, hack breaks on every emulator so I had to find the version lordkronos played on.


I'm not gonna give this a rating, but if I had to, I would give this a 1/5. Definitely one of the worst hacks I've played so far
Posted by: Metballs - | Link
Proto Man
I really have great memories of this hack...but in hindsight, the levels are cluttered, the difficulty is way too inconsistent from level to level, and there's too much item babysitting. I love the aesthetics and music a lot though, for what it's worth.

The softlock at Counterfort's fortress level is really terrible. I can only finish the game after opening the level in Lunar Magic and adding a goal sphere. A hack should not require that to finish.
Posted by: Proto Man - | Link
Pokemon Hacker
That level in first screenshot is exactly one of the 2 levels that softlocks the game, huh ...
Posted by:  Pokemon Hacker - | Link
Pokemon Hacker
Great romhack, but there's a huge problem. This hack softlocks at the Counterfort fortress level and also at the last tower level before bowsers castle. Therefore there's no chance of finishing the game
Posted by:  Pokemon Hacker - | Link
eSTABA Buscando esta rom
Posted by: TheCowardlyBoy - | Link
The game crashes on every emulator after defeating counterfort boss, but the weird thing iswhen I saw videos about this game on youtube, it works normally with other players.
This game needs an uptdate!!!
Posted by: MegaSonic1999 - | Link
You spin me right round, baby, right round!
Posted by: Klayett - | Link
NOTE! "The Counterfort" crashes game after defeating Boom-Boom, because of missing music file. That sucks very much.
Posted by:  RussianMan - | Link
I couldn't finish this hack due to it's ridiculous difficulty curve.

Posted by: benjausen - | Link
I use ZSNES 1.51 and the game crashes after Boom Boom. The same happens with Bsnes.
Posted by:  BTD6_maker - | Link
Unfair, way too hard, some levels just bad, levels that not can be finished, bad bosses, bugs... wow.

Posted by: niko - | Link
this hack is only relevant as an example of a terrible hack, chances are it's not going to be updated

also what legacy section LOL
Posted by: MercuryPenny - | Link
Are they going to remove or update this? It could be moved to the legacy hacks.
Posted by: Kaisaan - | Link
confirming that (both snes9x and bsnes too, they kill zmz)
Posted by:  Erik - | Link
ZSNES crashes when Boom Boom is defeated. :c I'm using v1.51, on Linux.
Posted by: Ambureon - | Link
Excelente diseño de gráfico.

Me diverti jugando esto, fue toda una aventura.
Posted by: Perfecto - | Link
it runs fine on zsnes 1.51 on my computer. what version of zsnes are you using, EpicRedToad101?
Posted by: erpster2 - | Link
Why won't it work with zsnes????
Posted by: EpicRedToad101 - | Link

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