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Super Luigi Bros: Mystery Of the 7 Jewels

Super Mario World Hacks → Super Luigi Bros: Mystery Of the 7 Jewels

Submission Details

Name: Super Luigi Bros: Mystery Of the 7 Jewels
Author: Lexator
Added:
Demo: Yes
Featured: No
Length: 37 exit(s)
Type: Standard: Normal
Description: Demo 2.1 of Super Luigi Bros: Mystery of the 7 jewels.

Remake of an old hack, Super Mario Bros 4: Mystery of the 5 stones.

This hack is a crossover between a lot of video games universes. Don't be surprised to see Sonic rings with Mario coins on the same level.

I have created each world with themes not seen in Super Mario World (city, painting, musical world, etc...)

Works well with Snes9x, but better with ZSNES.

Known bug: Priority problem with "layer 3 ExGFX" levels.
Tags: asm crossover exgfx french luigi original graphics variety
Comments: 3 (jump to comments)
Rating:
4.2 (9 ratings)
No rating
Download 1.31 MiB | 7,322 downloads

Screenshots

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Comments (3)

qantuum Link
warning: a SNES9x glitch occurs at the end of the 3rd level (hotel underground); I don't know whether this is due to the inaccurate music engine or to something else.
MegaSonic1999 Link
À quand la version finale? Parce que sur "Super Mario Land 2.5", Il a été mensionné que ça aura lieu en 2020.
Azer Link
Well Here is my Review...

Really great hack, I enjoyed it its definitely something new to try, I enjoyed it until a level progression bug happened right before World Elek-Tron, where The boss of World 2 is unbeatable due to the game crashing on SNES9X.

Surprisingly the game runs well also on a emulator on a console (I used my Wii)but the BG Exgfx bugs are definetly happening way more on there than on a emulator on pc.

The Level design is great, felt pretty straight forward, although I found myself going back to get something I forgot, it was nice and simple.

The Music Selection is Great, every song fits its theme, I also like how the SMB2 Overworld somehow suits the city levels.

The Graphics are Amazing, really well done, I assume the buildings are custom, they are really detailed and well made, I like it, and the pallet selection was alright also, props to you for that, if it wasn't for that GFX bug on SNES9x it would of been perfect.

Difficulty, was fine, It had a good flow of easy at the beginning and then like usual world 2 gets harder and so-on.

I give it 4 Stars, its really buggy on SNES9X, and While I do not want to biased about it, ZSNES is a Older Emulator that is really outdated, Testing should be Done with BSNES so that compatibility is assured, good job though, hopefully one day it will be complete.