Language…
10 users online: bd90492,  BeeKaay, Bumpty, Cappaque, Diego, HaruMKT, lo fang 123, Quite430Goo, The_Uber_Camper, Zavok - Guests: 254 - Bots: 99
Users: 70,823 (2,363 active)
Latest user: sdauner

Gunvolt

SMW Sprites → Gunvolt

Submission Details

Name: Gunvolt
Author: dahnamics
Added:
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: This Gunvolt from Mega Man X, which appears in the intro stage, in Storm Eagle's stage, in Spark Mandrill's stage, and in Stigma's stage. Gunvolt is an invincible sprite which stays still and regularly fires two missiles or spawns two electric sparks. They will disappear when they hit a wall.

Usage with the No More Sprite Tile Limits patch is recommended because this is a very big sprite.

Make sure to specify the sprite numbers of the missile and the spark in gun_volt.asm! Check the ASM files for customization options.
Tags: electricity enemy invincible lorom machine machines mega man mega man x megaman megaman x robot robots rocket sa-1 shooter
Comments: 3 (jump to comments)
Rating:
2.0 (2 ratings)
No rating
Download 12.29 KiB | 1,247 downloads

Screenshots

Comments (3)

ASSATAKKU Link
Please be able to step on this sprite.
Para-Kwpa Link
#smrpg{:O} spires gonna die
 Telinc1 Link
Converted to PIXI and added SA-1 compatibility. Added screenshots and more tags.

The graphics routine of the main sprite has been simplified. More defines have been added to make the sprite easier to use. An oversight with fire killing has been fixed.