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Tip: Take advantage of easy to install Patches in your hack. The No More Sprite Tile Limits patch should be considered if you're encountering glitches where Mario and/or sprites are turning invisible.Not logged in.
Details for Gunvolt
SMW Sprites - Gunvolt
File Name: Gunvolt
Added:
Authors: dahnamics
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: This Gunvolt from Mega Man X, which appears in the intro stage, in Storm Eagle's stage, in Spark Mandrill's stage, and in Stigma's stage. Gunvolt is an invincible sprite which stays still and regularly fires two missiles or spawns two electric sparks. They will disappear when they hit a wall.

Usage with the No More Sprite Tile Limits patch is recommended because this is a very big sprite.

Make sure to specify the sprite numbers of the missile and the spark in gun_volt.asm! Check the ASM files for customization options.
Tags: electricity, enemy, invincible, lorom, machine, machines, mega man, mega man x, megaman, megaman x, robot, robots, rocket, sa-1, shooter
Rating: 2.0 (Votes: 2)
Download: Download - 12.29 KiB
612 downloads
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Para-Kwpa
#smrpg{:O} spires gonna die
Posted by: Para-Kwpa - | Link
Telinc1
Converted to PIXI and added SA-1 compatibility. Added screenshots and more tags.

The graphics routine of the main sprite has been simplified. More defines have been added to make the sprite easier to use. An oversight with fire killing has been fixed.
Posted by:  Telinc1 - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

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