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Tip: By pressing Shift while placing event tiles, they will be made "silent" and will not appear until a map transition happens. Always use silent event tiles to draw paths in other maps (i.e. a Vanilla Dome event while the player is on the main map), or glitchy tiles may appear.
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Details for Nintendo 64 Toolkit: Opcodes v1.1
Documents - Nintendo 64 Toolkit: Opcodes v1.1 Link - Show random
File Name: Nintendo 64 Toolkit: Opcodes v1.1
Added:
Authors: anarko
Platforms: N64
Games: General
Type: Documentation
Language: English
Description: This is a collection of programming information for the Nintendo 64 gathered by anarko. It's old but still potentially useful. This may be a handy resource when dealing with MIPS assembly.
Tags: asm, assembler, data, list, opcode, sm64, super mario 64
Rating: 5.0 (Votes: 1)
Download: Download - 30.45 KiB
576 downloads

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