Banner
Views: 896,047,022
Time:
21 users online: AppleBoy54321, Big Brawler, codfish1002, Gabriel_Master, janklorde, JonnyManjiro,  K.T.B., Kely ferreira, le4che, Link Santos, Mirann, Nao, ninj, redkiller, slakkmichael, slogra,  Stivi, The_Uber_Camper, WaffleLord, WhiteYoshiEgg, YMM - Guests: 72 - Bots: 99 Users: 50,264 (2,283 active)
Latest: cmuntzne
Tip: This thread contains data you might find helpful when coding.
Not logged in.
Details for Mario/Luigi Palette Live Editor
Tools - Mario/Luigi Palette Live Editor Link - Show random
File Name: Mario/Luigi Palette Live Editor
Added:
Authors: JackTheSpades
Operating System: Windows
Platforms: General
Games: SMW
Source Available: No
Featured: No
Website: None
Description: What this tool does:
  • It allows you to try different pallets for Mario/Fire Mario/Luigi/Fire Luigi and see live results
  • You can view the characters in 12 different poses
  • You can choose which characters the tool displayes (for example remove Luigi and Fire Luigi from display to make the window smaller
  • You can select wheather a color dialog is braught up when clicking on a palette or reopen the color dialog for the selected color
  • You can let the tool display the SNES table needed for Roy's Patch by clicking on "SNES Table"
  • You can save and load changes as .mlp files
  • A clipboard for colors is implemented use <CTRL + Leftclick> to copy a color and <Rightclick> to paste it.
  • You can patch the colors to a .smc file. No need for Lunar Magic at all.
The Settings.set file need to be in the same directory as the .exe
Tags: editor, palettes, rom
Rating: 4.6 (Votes: 11)
Download: Download - 15.28 KiB
4,525 downloads
Screenshots
Previous 
 Next
kurb kid
Thanks it worked!
If you ever want to update it, here's what I'd like to see:
- undo/redo buttons.
- ability to load from .pal files.
Posted by: kurb kid - | Link
SuperAgentAlex
I'm not using an smc
Posted by: SuperAgentAlex - | Link
RubberHoseRitzy
Everything seems fine, though I notice anytime I patch the palette to the rom it comes up as a "Bad Checksum" but it seems to run fine still, in the backup I used it still works and have the change just bad checksum. Could this be because of SA-1?
Posted by: RubberHoseRitzy - | Link
SuperGabrielino
Cool Tool.it works,so Good work!
Posted by: SuperGabrielino - | Link
Sylvenight_alt
You probably have a patch that hardcodes the pallete in.
Posted by: Sylvenight_alt - | Link
SmeefTv
Patched a rom but nothing changed. What did I do wrong?
Posted by: SmeefTv - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2021 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy
  • sm64romhacks