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Tip: Linear levels aren't necessarily a bad thing. After all, most official Mario levels are fairly linear.Not logged in.
Details for Beetle - Cave Story
SMW Sprites - Beetle - Cave Story
File Name: Beetle - Cave Story
Authors: linkunarre
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: The beetle from Egg Corridor in Cave Story, this is the one that moves between two walls.

It cannot be jumped on normally, and must be placed on the right extremity of the area in which it'll move.

More info in the readme. Also includes a readme in spanish.
Tags: beetle, cave story, enemy, flying, lorom
Rating: 5.0 (Votes: 1)
Download: Download - 7.55 KiB
I can't get this sprite to work. Installs just fine (after changing the asm file designated in the cfg to the proper name. Some reason it was set to tuto.asm...?) but once placed in-game on a wall in a level nothing pops up in the spot the sprite is placed. It's not invisible or anything, it's just...not there at all.
Posted by: Mogu94 - | Link
Thanks! But, I used this sprite as a Amp from SM64... I can't find a 100% SM64 Amp.
Posted by:  LMPuny - | Link

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