What if Nintendo had stuck with some of their original material while creating the Super Mario World we know and love today? Well, this hack is my take on how it may have been!
This hack is based and inspired by all of the pre-release screenshots, unused materials, ancient interviews, and some minor assumptions revolving around Super Mario World, and it's creation.
Most of the GFX were made by me, as well as the levels themselves. The bosses also each have something "beta" about them. Have fun!
Oh, and the hack is open. Feel free to use any GFX in the hack, but provide credit as necessary.
It's nice to play what the Beta coulda been, and the game feels much more linear like Super Mario Bros. 3. I won't lie, it is rather outdated, with the fact the Beta Yoshi has been revealed, and a revision to this has not been made adding that version of Yoshi in.
Racoon Mario,for me was superior than cape Mario,is much more simple to ake noral jump with Racoon LOL with Cape,i gpo in rage if I wrong some jump XDXD
@IBMPCDOS:
1. Your Super Mario World ROM is broken (corrupt).
2. Your Super Mario World ROM is unclean.
3. Your Super Mario World ROM is unheadered (in .sfc format).
4. You downloaded a wrong Super Mario World ROM like the Japanese or the European ROM (You need the USA ROM).
5. You patched the ips with a edited Super Mario World ROM (ROM's size must be 512/513KB).
6. You patched the ips with a zipped Super Mario World ROM (Must extract the ROM first).
Hi, I want to try out this ROM hack, but both zSNES and SNES9x claim the patched ROM is a bad ROM. I have tried NSRT, and SNESTool to no avail. Can somebody help me here?
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