Name: | Super Mario World Beta |
Author: | Yoshi Master |
Added: | |
Demo: | No |
Hall of Fame: | No |
Length: | 17 exit(s) |
Type: | Standard: Easy |
Description: | What if Nintendo had stuck with some of their original material while creating the Super Mario World we know and love today? Well, this hack is my take on how it may have been! This hack is based and inspired by all of the pre-release screenshots, unused materials, ancient interviews, and some minor assumptions revolving around Super Mario World, and it's creation. Most of the GFX were made by me, as well as the levels themselves. The bosses also each have something "beta" about them. Have fun! Oh, and the hack is open. Feel free to use any GFX in the hack, but provide credit as necessary. Report any glitches or problems to me via P.M. |
Tags: | asm less exgfx |
Comments: | 29 (jump to comments) |
Rating: |
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186.77 KiB | 33,354 downloads
Comments (29)
since the hack it's with your fan-made GFX.
I also made a beta remake.
Get the hack here: [KTB edit: ROM link removed.]
edit1:also mario's graphics are wrong (well its right by a different build)
edit2:ok pathing is wrong
1. Your Super Mario World ROM is broken (corrupt).
2. Your Super Mario World ROM is unclean.
3. Your Super Mario World ROM is unheadered (in .sfc format).
4. You downloaded a wrong Super Mario World ROM like the Japanese or the European ROM (You need the USA ROM).
5. You patched the ips with a edited Super Mario World ROM (ROM's size must be 512/513KB).
6. You patched the ips with a zipped Super Mario World ROM (Must extract the ROM first).