Tip: Switch palace switches normally disappear if you replay the level. However, if you insert them as direct Map16 and use the hex-edit at $00EEB2 in the ROM map, you can replay the level without a problem.
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Details for Super Pika Land Ultra: Chocolate Version
The sorta-sequel to SPLU Vanilla. Unlike Vanilla, it uses custom blocks, sprites, ASM, and all that other cool stuff. And the enemies are actually Pok´mon this time! Ain't technology wonderful?! It's about 60 levels long with a couple of well-hidden surprises and "references."
(Update 3/4/2014: removed some fake difficulty and added a butt-load of cosmetic changes)
The hack has excellent graphics and starts out fun, but devolves into being infuriating. Fast homing bullets, reverse controls, and extremely long gauntlet levels aren't fun. Nobody I know who's played this without tools enjoyed the endgame or postgame. This includes myself.
As far as I'm concerned, this is a save-state hack. Please don't feature this if the music ever does get fixed.