Tip: When determining a time limit, remember that players won't be as familiar with the level as you are. If you normally complete the level with the timer around 100, others might run out of time on their first try.
This is my previous hack, but with some changes in this version:
- OW Mario and tiles were redrawn/replaced with SMB3 style.
- Added flying enemies in "Reach to the tower", since the Bullet Bills could give infinite 1-ups while the player is climbing.
- Changed the "The Ice King" with "Penguin Courtyard". This stage was planned to have a Crystal King boss, but due to the bug that the boss has, it was impossible to beat. I made this level without this boss. Thanks to Gamma V and Virus610 for reporting this.
This was an excellent hack, Roberto Zampari! I highly give credit where credit is due with the amazing ASM programmed into the hack. I loved the fact that there has been amazing scenery tiles and excellent layering throughout the eighty-exit hack.
As an example of excellent gameplay, collecting four dragon coins in order to grab power-ups or even detecting a secret exit key is an excellent way of boosting great gameplay.
The grudges between Mario and Mega Man made the gamer who plays this hack black and blue from head to toe. I also liked this "crossover" hack due to the graphics and sprites from several series. For example, a Sonic the Hedgehog level had great graphics and sprites. Mega Man sprites were amazing and well-programmed. Even the enemy sprites from the protagonists of Digimon Frontier such as Kazemon were well put together.
Overall, it had a nice variety, with excellent exgfx. The levels stood out among the entire hack, and it was a fun experience.
There were excellent bosses that are custom-designed and tailored to high quality. Sometimes, it can be hard to crush the bosses, but I always enjoy the hack while it lasted.
The one level with the 15th screenshot is great; the way you actually have white sprites with razor sharp fins that instantly kill you with a simple touch. The level with the huge blocks that have the emojis such as or or even was great too! The F level was great, simply how you just use appearing and disappearing F blocks.
Bottom line is, you did great with all types of the level and hack design to make this experience get its A-game. It deserves a five-star rating.
there is barely anything negative to mention about this hack in my opinion. its great! i enjoyed it a lot.
the only thing i personally dont like is that you MUST get all switch palaces, and that 3 secret exit levels all lead to the red switch palace. i feel like they should be a reward (which they are) but not a must have. maybe a must for the special world.
speaking of which, the level where you need them has a puzzle where you have to enter the order of megamans you see in another early level. and the pics in the early level dont look the same as the one in the puzzle. i kinda had to switch my order 4 times till i got the right one.
but these are very small issues.
overall i still give this hack a 5/5 because its amazing
This is a very pleasant and original hack ! The story of the game is very interesting, and so are the bosses. Levels are very original with a lot of new stuff, I particularly loved the colored blocks whose properties depend of the color, this was very funny :-) Last level is awesome also with it's 5 bosses in total (!) and the owerworld is wonderful too !
I figured out to find all 80 exits without using savestates, the difficulty is well balanced. It becomes hard to the end but middle points are well placed to help.
This hack is amazing but its message boxes are Engrish (read broken English). I would recommend that the author of this fine hack obtains the services of a grammar expert for the next iteration of this hack if he decides to do so.