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Tip: Remember, if you place a moon, midpoint, or Dragon Coin using direct Map16, it will always respawn when you re-enter that sublevel. Use the extended object instead.Not logged in.
Details for Bidirectional goal
SMW Patches - Bidirectional goal Show random
This file is obsolete. The latest version is Bidirectional Goal. For other versions, check the version history.
File Name: Bidirectional goal
Added:
Version History: View
Authors: Alcaro
Tool: Asar
Requires Free Space: Yes
Bug Fix: Yes
Featured: No
Description: If the number of screens in the current sublevel is even, the victory march will go right. If odd, left. Works on both goal tape and ? spheres.

Tester's Note: Although changing the behavior to depending on the number of screens is a little odd, it does work as intended and is clear and consistent. The previous patch's method was indeed flawed, as it did not take into account players flying over the goal.
Tags: lorom, needs remoderation
Download: Download - 554 bytes
175 downloads

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