Tip: If your level contains elements that temporarily change the music to a global song (such as a P-Switch or a Star), that music will not stop playing after the intended end time if the music bypass setting is set to 00.
Revised from the origional blockTool version, now with major improvements:
-The megamole doesn't turn around when breaking these blocks, instead, they
pierce through them.
-a differently shaped blocks like 1x2, 2x1, and 2x2 so no Annoying 1x1 piles that
have only the bottom being broken, this time, they shatter like chargin' chucks
destroying turnblocks, leaving a bigger opening rather than a small hole the player
has to crouch-slide through.
-Have options to allow user to have them shatter by any sprite and its status (like break by shell)