Name: | De/re-activateble switch palace switch |
Author: | HammerBrother |
Added: | |
Version History: | View |
Act As: | 130 |
Includes GFX: | Yes |
Description: | These buttons are 16x16 switch palace switches that set the corresponding colored switch blocks to outlines or solid rather than permanently solid !-blocks. This is intended to be used in puzzle hacks that force having !-blocks on or off rather than having all 4 switch on. Please read the readme for more information. Also they are not compatible with the !-block sprite on message box (that appears when you activate SMW's vanilla switch palace). Credit not necessary, it took me about 5 minutes to complete this blocks, I found a ram address $7E:1F27 that causes the blocks to be outlines or solid. Differences: - These switches are 1x1 tiles rather than 2x2 tiles. - they bounce the player off the switch (not applies to pressable switches) - Uses 2 message boxes when hit. The first one is when the switch is activated and the second one is when the switch is deactivated. - Doesn't end the level so you must have a side exit enabled or a goal (if you are using Yoshi coin with side exit enabled, it's impossible to have all Yoshi coins because the level isn't beaten). Added: 4 new blocks that are now pressable (changes map16 tile when pressed), they too, toggle the switch palace on or off (when the player re-enters the level to reset the blocks). |
Tags: | flag lorom message puzzle switch switch palace toggle |
Comments: | 1 (jump to comments) |
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