These buttons are 16x16 switch palace switches that set the corresponding colored switch blocks to outlines or solid rather than permanently solid !-blocks. This is intended to be used in puzzle hacks that force having !-blocks on or off rather than having all 4 switch on.
Please read the readme for more information.
Also they are not compatible with the !-block sprite on message box (that appears when you activate SMW's vanilla switch palace).
Credit not necessary, it took me about 5 minutes to complete this blocks, I found a ram address $7E:1F27 that causes the blocks to be outlines or solid.
- These switches are 1x1 tiles rather than 2x2 tiles.
- they bounce the player off the switch (not applies to pressable switches)
- Uses 2 message boxes when hit. The first one is when the switch is activated and the second one is when the switch is deactivated.
- Doesn't end the level so you must have a side exit enabled or a goal (if you are using Yoshi coin with side exit enabled, it's impossible to have all Yoshi coins because the level isn't beaten).
4 new blocks that are now pressable (changes map16 tile when pressed), they too, toggle the switch palace on or off (when the player re-enters the level to reset the blocks).