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Details for Super Mario World: The Meteor...
Super Mario World Hacks - Super Mario World: The Meteor... Link - Show random
File Name: Super Mario World: The Meteor...
Authors: Alessio
Demo: No
Featured: No
Length: 7 exit(s)
Type: Standard: Normal
Description: Storyline:
A meteor is apparently fallen on Dinosaur land. so, Mario will investigates about it.

this hack includes:
Level ASM;
in few part, ExGFX;
in few part, custom block;

thanks to Fusoya(absolutely -.-), Ersanio, Dinomar, ICB, and every one that helped me :D

Enjoy this hack.

Moderator's note: this hack has no save function. If you wish to save, do it with your emulator's savestates. Enjoy!
Tags: custom character, huge level, less exgfx, original graphics, story, traditional
Rating: 3.0 (Votes: 3)
Download: Download - 125.97 KiB
This was the first hack to be released at a C3 event, giving it a little bit of historical value. Unfortunately, there's not much else positive I can say about this hack.

Even comparing it to other hacks from 2008 or earlier, this is way too derivative of the original game. I get the idea that it's supposed to be a summary of SMW's levels, but so much of it is just ripped from the original game unchanged; I'm honestly surprised this got past hack remoderation, but maybe it just got grandfathered in. Not to mention every level feels longwinded with a lot of annoying design decisions. It's not until the 7th level where there's at least some interesting changes, but it's pretty short and the hack ends right after. Not really worth going back to at all, even for curiosity.
Posted by:  DeppySlide - | Link
Where is the custom character???! I call false advertisement
Posted by: FedoraFriday - | Link
This is a great beginning for a good storyline. Too bad it never got finished.

This hack is challengy. Each level is, like, a sum up of all the levels of the original. Sometimes a few sections look like they were totally copied from the original actually, although that's how the author wanted to proceed with it, and I'm not hurted too much for it. As for the design itself, it's challengy indeed, I'd probably rate the difficulty as a normal-hard. Very fun overall, even if some sections feel like a copypaste.

Aesthetic-wise, no doubt the author was going for the gfx way. The last "level" hyped me for the story factor, and I'm very sad that it never got completed; also, for a 99% vanilla hack, that was a pleasant surprise. But anyway, most of the aesthetics kept into a vanilla style, with small addictions here and there. Pleasant enough, even if some minor cutoff is easily spotted here and there.

Some issues:
-Overworld events glitch GFX for some reason;
-You're unable to save srm-wise. Either use savestates or don't save at all.
Posted by:  Wakana - | Link

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