Language…
8 users online: Abdu, Dispace, Gringo Loco Jr., S.U, Seamus Sinclair, simon.caio, Torchkas, Zavok - Guests: 658 - Bots: 99
Users: 70,466 (2,466 active)
Latest user: fredfuchstree50

Mario's Mad Adventure

Super Mario World Hacks → Mario's Mad Adventure

Submission Details

Name: Mario's Mad Adventure
Author: cyphermur9t
Added:
Demo: No
Hall of Fame: No
Length: 25 exit(s)
Type: Standard: Hard
Description: In this adventure Mario has to make his way through rough terrain and hard areas of the world. There are 2 parts of this game via checkpoint. Once finished the sky world, part 2 begins! Cypher's first ever hack to be released! Now this was released many years ago, I wouldn't expect much from it. It's pretty retro though.

Oh the nostalgia!

fixme:
-Death Valley 2 has no secret exit;
-It's impossible to get back from the sky world in first part due to wrongly linked star warps.
Tags: fixme gimmick music vanilla variety
Comments: 2 (jump to comments)
Rating:
4.0 (4 ratings)
No rating
Download 306.08 KiB | 1,606 downloads

Screenshots

Comments (2)

rom_hacker_f00 Link
Great
 Wakana Link
This is probably the most rage inducting hack I've ever played.

While the design looked okay in the first levels, this hack becames litterally impossible in the middle troughout the end; some parts felt like borderline between hard and somewhat Kaizo. Definitely not good, I felt like punching my laptop keyboard many times, and I don't know how I managed to hold doing that.

The aesthteics are pretty much vanilla, with a few new gfx from SMAS here and there. Cutoff was pretty frequent here and there, but nothing incredibly major.

Other misc issues:
In the 1st part of the hack, once you get in the star world, you can't go back anymore.
In the 2nd part of the hack, Death Valley 2 is signed in the OW as red dot exit, although it has no secret exit there.
Always in the 2nd part, yellow switch palace blocks have been used sometimes. However, the yellow switch palace is only reachable in part 1, so part 2's blocks are destined to never get filled.