Name: | Ultra Luigi World: Luigi in... Destiny |
Author: | Uncle_Bones |
Added: | |
Demo: | Yes |
Hall of Fame: | No |
Length: | 2 exit(s) |
Type: | Standard: Normal |
Description: | Ah, the project I have been working on in secret. To tell you the truth, I never tried on Ultra Mario World! But this is different - my custom OW GFX are some of my best work (for the OW that is) and I hope you like my ExGFX, the SMW GFX, and SMW Central's ExGFX mix together! There are two and a half levels in this hack mini demo: 1. March of the Koopas 2. Goomba's on Ice 1/2. Sunshine for All I forgot to add that I do NOT include cutscenes in my hack demos. I believe demos should give the taste of the final version, and that's what this one will do. ^~^ Please enjoy, and also... ~Ciao fixme: custom music breaks hack on accurate emulators |
Tags: | exgfx fixme music no boss traditional |
Comments: | 1 (jump to comments) |
Rating: |
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109.51 KiB | 958 downloads
Comments (1)
The level design starts on a somewhat repetitive note with the Koopas, then leads you into a P-switch run. I found the area with the two P-switches next to each other unnecessary as I managed to make it to the end before it expired but I can see why people would need it. It expects you to carry the other. The next level has some crudely-drawn waterfalls and seems to be a steep jump in challenge with the weirdness of jumping out of the waterfalls onto one-tile-wide slippery platforms.
Palettes use rich colors, with forests being dark but saturated and the ice cave being very blue. That said, I don't feel that the contrast between FG and BG in these levels is good because the ice level is like a wall of blue and the forest level doesn't give the trees the illusion of distance from the player. I don't like the title screen's shadow below the grass - that is lighter than the fill color and not so good.
While not a great demo, it's not too bad either compared to demos of similar length, if not a little on the hard side for cheap reasons.