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Super Mario: Toadworth's Disappearance

Super Mario World Hacks → Super Mario: Toadworth's Disappearance

Submission Details

Name: Super Mario: Toadworth's Disappearance
Author: TheDutchLuigi
Added:
Demo: Yes
Hall of Fame: No
Length: 35 exit(s)
Type: Standard: Easy
Description: This is the first demo of Toadworth's Disappearance. It includes 3 worlds with 30 levels.

Plot:
One day in the Mushroom Kingdom, Mario went to Toad Town. Everything seemed fine, until a toad was screaming for help. "Help, Toadsworth is gone! You must rescue him! The kidnapper left a letter..."

"Bwahaha,
I've captured Peach's best guard, so now she's helpless..
Come rescue him if you dare.

???"


And that was good enough for Mario to start a new adventure...
He'll need to travell across the whole Mario-Universum to find Toadsworth and his kidnapper.

In this version the OW-glitch should be removed, if you still have problems with the Overworld, please PM me.

Enjoy!

fixme: music breaks hack on accurate emulators.
Tags: asm exgfx fixme music traditional
Comments: 1 (jump to comments)
Rating:
4.0 (2 ratings)
No rating
Download 194.36 KiB | 1,367 downloads

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Comments (1)

 Wakana Link
Pleasant overall.

Maybe this hack was a tad repetitive, since the design is a more traditional one. It's mainly linear, although the terrain is varied enough to not result immediately boring. This is the kind of hack I'd suggest for those unexperienced players: this one is, infact, pretty easy.

The aesthetics are good overall, the author used a few gfx sets which worked together pretty well; nothing extremly clashy or ugly. For an old hack like this, this factor should be of an overall high level, it's pretty rare to see a legacy hack which has almost no errors of gfx.

Some misc issues:
-Music breaks on accurate emulators;
-OW Events get glitched gfx at some point;
-Massive slowdown in the last castle level, as well as a few others.