(WARNING! Do NOT play this hack under SNES9X or ZSNES - The SPC will crash when you complete a level, causing possible sound loss within the emulator until you delete your emulator's CFG file. Use SNESGT instead. Sorry about this, we're looking into it!)
(Sorry to others that want to beta-test; I really don't need beta-testers if this will get reviewed by someform of mod or admin)
Mario in the World of Matik Demo 3 is out now, and it now has more blocks than before!
- new levels
- new overworld
- custom blocks
- custom sprites
- custom music + soundtrack folder
This is not a good hack. First things first, the level design. I'll admit the first world was innocent enough, but it went straight downhill from world 2 on out. The most striking issues are the long, uneventful stretches of land and the parts that are completely devoid of enemies. And some levels even have both! Seriously, look at this. That's literally the entire level.
When the levels weren't an absolute borefest, they were usually filled with basic 2008 jank. Going all the way back with an item, tiles that don't act the way you'd think they would, one block jumps on ice, badly placed shell kickers, secret exits you have to look for in LM, yadda yadda.
Visuals are equally unpleasent; it's just redrawn graphics, vanilla graphics, extremely simplistic hand-drawn graphics, and some other stuff all thrown into one big bowl. But that's not important. What is important, however, is the music. Apparently the creator made his own soundtrack for this hack, and it's, well, bad. Usually, I don't mind the music at all, but time around, it actually worsened the experience, at least for me. This is probably a very subjective point to make, but still. Having to listen that one-channel @2 song just made the ice levels all the worse.
There's a story! But it's presented through walls of text which made it rather unengaging. Not to mention it's about evil curses and brainwash and saving the world and so on. I don't think it really adds anything to the experience.
To summarize, I didn't enjoy the gameplay and everything else felt... unprofessional, I guess.