For some reason the water tile #0 doesn't work so i made a new one. SMTI has custom Blocks, Sprites, GFX, and Music. It also has raccoon Mario, power down, and more! fixme: music breaks on accurate emulators.
Design-wise, this hack is nothing particular. Most of the levels are terribly linear with just a few enemies as your only obstacle. It's a pretty easy hack, even the secret exits aren't difficult to find since there hasn't been put any effort in hiding them for a better challenge for the player. Overall, pretty boring, as already stated.
As for aesthetics, the style is pretty confusing: we have a redrawn Mario going in a mainly SMW-like graphic. A few palettes are eye-searing (like the BG in "Underground Tunnel"); other levels instead felt pretty empty (like the first level and the water level with the reskinned Eeries). It could've been much better than this, from my point. Not a very good aesthetics.
- Music breaks on accurate emulators;
- If you proceed too fast in around the half of the level "Underground Tunnel", the second Skull Raft sprite won't appear, and you'll be stuck forever (unless you have a Racoon powerup, you could fly from there to the end of the lava part).