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The Rituals Of Resurrection

Super Mario World Hacks → The Rituals Of Resurrection

Submission Details

Name: The Rituals Of Resurrection
Author: SyStemkraSh
Added:
Demo: Yes
Hall of Fame: No
Length: 14 exit(s)
Type: Standard: Normal
Description: Alright, I've tested the patch, and the glitched graphics SHOULD be fixed.

As Mario is taking a walk one day in the Mushroom Kingdom, he noticed that it was silent; as though he was the only being IN the kingdom. The Yoshis here played games and gave him rides, but they seemed non-existant, as though they had gone extinct. He continued his walk back to Yoshi's Cabin, when he saw a lone Boo ahead. The Boo took notice, and he muttered the words,"Yoshi... diary..." before vanishing into thin air. Hmm... this is getting strange. Quickly, Mario sprinted back to Yoshi's Cabin.

This hack is completely Vanilla, as in:

- No Custom Graphics
- No Custom Sprites
- No Custom Enemies
- No Custom Music

It only uses SMW's graphics, and plenty of my custom palettes are included within this hack. There's fourteen levels - There's two demo ends and Yoshi's house, so that means 11 levels worth of gameplay. I hope you guys enjoy this hack of mine! :D
-uNkNowN5642
Tags: asm traditional vanilla
Comments: 5 (jump to comments)
Rating:
4.0 (3 ratings)
No rating
Download 107.41 KiB | 1,051 downloads

Screenshots

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Comments (5)

Monomo Link
Very good vanilla hack, but it gets confusing as it advances towards the end. But maybe it's just me that I don't like exploration lvls.
Holy Shinx Link
good hack, very vanilla, and the puzzles are simple, overall I've enjoyed it
DAVID1 Link
well?
kaitri Link
saw a tas of this hack and had to play it for no real reason.
was pretty fun tbh. enjoyed it. weird that only 223 downloads.
S.R.H. Link
This hack was pretty good overall. It does a good job at most things, be it aesthetics, level design, or story. The story is what I found to be outstanding from the rest of the hack - I really like it. Even though it is not story heavy, it explains things well and is pretty unique. I've seen hacks with Big Boo as the main villain, but Big Boo turning stuff into boos was something I've heard nor thought before. Good job.

The design was pretty good and it shows effort. I have not found any major problems with it. It is not very outstanding, but I would say it is still pretty good. It usually felt well thought to me. It was usually traditional styled as there weren't puzzles and it did not really focus on searching.
There weren't any boring parts as far as I remember. It had a few issues, but nothing major that kills the experience. One issue with the design was that it could have had more enemy variety. Super Mario World has many interesting sprites, I believe you could have made your levels much more interesting with them, but it is not too bad as it is.
The other one was a secret exit being very near the end. Honestly, I am not a fan of it because it means that you have to play the level twice. I would put it near the middle of the level if I were you.

The graphics and music are vanilla so I do not have much to say about them, but the palettes were looking good. I have not found many issues with it, just a few:
- This message box is not very informative...
- I do not think there is enough contrast in the pipe and arch ledges' palette.
- There is a little bit of cutoff here.
- Grey on blue water does not look good.

That is all I can say. It is pretty good, but it has a few problems I think that should be fixed, but I would still recommend it to people.