Super Mario Bros With NDS graphics.
Note: I applied the Fadefix patch twice but for some strange reason, it refuses to work in my hack.
Enjoy it! fixme:
-music breaks on accurate emulators;
-secret pipe in 4-2 leads to an endless bonus game;
@Wakana: Also in the "flying fish" levels (2-3, 7-3) and the bullet bill levels (5-3, 6-3) you can go back. Must have to do something with "special sprites".
Whats needs to be fixed too:
* the timer doesnt stop when reaching the goal / goal sphere
* the path after Castle 4 remains "uncleared", even after finishing it
* level 8-3 is already visible from start of this world
Also, Bowser takes only 1 hit to defeat, but have seen this in other hacks too that use this boss, so its up to the creator.
Whats missing is the "castles" at start and end of levels and the display of underground / underwater levels as them on the world map.
Nice remake here. The graphics look very appealing here, almost everything has been done flawlessly. Of course, there is some cutoff here and there, as well as a few weird tile assemblings, like in the cave BG and in 3-3. Nice job as overall anyways.
As far as mechanics go, almost everything is working like the original supposed to be like. Of course, some few thingies are missing, but most of the stuff is in anyways.
-Music breaks on accurate emulators;
-In 4-1 and 6-1 you can walk back. I'd blame the lakitu and the "disable generators" generator;
-In 4-2, secret pipe leads you to a endless bonus game;
Overall pretty good, there are some things to fix, but it's pretty nice.