This hack is actually beatable, I didn't have the 5-3's secret exit problem, Wakana, the level has a P-Switch (however, it's well hidden), Really, I was kinda scared when trying to find the secret exit, I thought that the music was really gonna break and make the rest of the hack unplayable
In this new quest, the author starts learning how to OW. *runs*
Jokes apart, if you played the early quests, this one doesn't changes significantly. The design is still awfully flat and boring, amplified by the lenght of the hack, making the overall feel like neverending. Some levels are pulled on (in terms of lenght) too much, even if sometimes there can be found some cool gimmick ideas. They are rare enough though.
Aesthetic-wise, it's okay-ish. The redrawn style is kept in more or less all the levels, with some exceptions of course. It's good overall, I don't complain too much.
Many issues in this hack:
- This hack has weirdness in music. It never breaks, but in accurate emulators it does weird noises at times, due to sfx.
- WORLD 2-2's boss doesn't end the level when beaten.
- WORLD 5-3's secret exit is impossible to get. According Lunar Magic, the first screen of this level should have a pipe leading somewhere. Said pipe isn't an exit enabled pipe though = game can't be completed. Another way could've been with a P-Switch: there's a pipe blocked by brown blocks, and using a P-Switch would clear it. Too bad the level doesn't have any. Probably the first pipe gives you a P-Switch to be used there. I was forced to stop here, since not even cheats would work.
But yeah, from what I managed to play, the design isn't different at all from the previous quests. It's still very boring, and I didn't have fun with it.