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Tip: By pressing Shift while placing event tiles, they will be made "silent" and will not appear until a map transition happens. Always use silent event tiles to draw paths in other maps (i.e. a Vanilla Dome event while the player is on the main map), or glitchy tiles may appear.
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Details for Super Mario World Master Quest 4: Redrawn
Super Mario World Hacks - Super Mario World Master Quest 4: Redrawn Link - Show random
File Name: Super Mario World Master Quest 4: Redrawn
Authors: Alex No
Demo: No
Featured: No
Length: 70 exit(s)
Type: Standard: Normal
Description: This is Super Mario World Master Quest 4 Redrawn Update 1.2

extended levels
1 new level
slowdown fix
pallet fix.
Harder Lakitu boss
new music.
and more.

Enjoy my game
- weird music noises on accurate emulators.
- the hack's normal path can't be completed, major offender being 5-3's secret exit.
Tags: asm, bosses, exgfx, fixme, gimmick, huge level, music, traditional
Rating: 3.6 (Votes: 5)
Download: Download - 788.34 KiB
5-3's secret exit is possible lol. It's just a map16 block that has a p switch inside
Posted by: Metballs - | Link
This hack is actually beatable, I didn't have the 5-3's secret exit problem, Wakana, the level has a P-Switch (however, it's well hidden), Really, I was kinda scared when trying to find the secret exit, I thought that the music was really gonna break and make the rest of the hack unplayable
Posted by: TheBasicKid331 - | Link
H.carrell on an ipad
What if I inserted all graphic I needed to use joined graphics files
Posted by: H.carrell on an ipad - | Link
In this new quest, the author starts learning how to OW. *runs*
Jokes apart, if you played the early quests, this one doesn't changes significantly. The design is still awfully flat and boring, amplified by the lenght of the hack, making the overall feel like neverending. Some levels are pulled on (in terms of lenght) too much, even if sometimes there can be found some cool gimmick ideas. They are rare enough though.

Aesthetic-wise, it's okay-ish. The redrawn style is kept in more or less all the levels, with some exceptions of course. It's good overall, I don't complain too much.

Many issues in this hack:
- This hack has weirdness in music. It never breaks, but in accurate emulators it does weird noises at times, due to sfx.
- WORLD 2-2's boss doesn't end the level when beaten.
- WORLD 5-3's secret exit is impossible to get. According Lunar Magic, the first screen of this level should have a pipe leading somewhere. Said pipe isn't an exit enabled pipe though = game can't be completed. Another way could've been with a P-Switch: there's a pipe blocked by brown blocks, and using a P-Switch would clear it. Too bad the level doesn't have any. Probably the first pipe gives you a P-Switch to be used there. I was forced to stop here, since not even cheats would work.

But yeah, from what I managed to play, the design isn't different at all from the previous quests. It's still very boring, and I didn't have fun with it.
Posted by:  Wakana - | Link
why can't i find any hacks that are completable.
Posted by: MercuryPenny - | Link

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