Name: | Karoshi Mario |
Author: | HuFlungDu |
Added: | |
Demo: | No |
Featured: | No |
Length: | 35 exit(s) |
Type: | Standard: Normal |
Description: | This is Karoshi Mario, based off of the original game by Jesse Venbrux. In case you never played Karoshi before, the objective is to kill yourself. That's it. It's harder than it may sound sometimes, though. The objective of this game is not to emulate the original, but to put Mario in a similar type of situation. The only custom stuff this includes is a small amount of custom GFX and a lot of custom ASM. I didn't want to add too much custom music or graphics for fear of making the game not feel like you are in the SMW universe. Feel free to distribute this game however you want and use anything in it however you want. Heck, you could take this somewhere and claim it as your own if you like, I could really care less. The only thing I ask is that if you profit from it, tell me how. I would be really interested in learning how you did that :P. And that's all. Have fun. Thanks for play! |
Tags: | asm gimmick vanilla |
Comments: | 5 (jump to comments) |
Rating: |
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106.31 KiB | 3,316 downloads
Comments (5)
Merece 5 estrelas
Despite that issue, the rest of the hack was solid for me, and great fun.
Lives are stored to SRAM too so I really mean it when I say you have to play the game over from the beginning. Despite "35 exits", the game is short and not annoying to replay to that point.
There's some ASM you expect since similar implementations of things like air meters exist, and then there is some wacky gravity stuff in some levels, and even a button that changes the parts of the level you don't see into something entirely different.
I have to admit though, the air meter could've had a better place on the status bar than the player name, and the custom-drawn button doesn't look like it fits with SMW's graphics. That's about all the negative stuff I can say about this hack.
If you want something that's radically different from all these other SMW hacks that'll challenge your intuition while still looking and feeling like it's a Mario game, this is it. What an experience.