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Rabbit Labyrinth's button switch v1.1
Added on
By EternityLarvaThis pack includes On/Off and two Custom Trigger switches, as well as On/Off, one-way and conveyor […]
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SMB2 Health filling blocks
Added on
By majora211If you applied the SMB2 styled health patch then you can use this block to fully refill the health […]
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Exit Block (no OW events)
Added on
By MindlessA block that exits the level without activating any OW events or exits (like the Side Exit Enable […]
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Specific screen teleport block & door v1.2
Added on
By Alcaro, HammerBrother, Ixtab, MarioE, WhiteYoshiEggUnlike all exit enabled things (door, pipe, and teleport block), this one will not use the current […]
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Ledge hurt blocks v1.01
Added on
By DarolacThis hurt block does not hurt Mario when jumping or swimming upwards, allowing them to be used as […]
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Slope Edge Fix Block
Added on
By edit1754This block allows you to have an instant dropoff from a slope, rather than having to place a […]
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Tower of Heaven fan
Added on
By HammerBrotherNot to be confused with the simple blocks that DEC/SEC : SBC your $96 Y position to make you […]
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Toxic Block v1.01
Added on
By KevinThis block will activate a timer when it is touched by Mario, and then hurt/kill Mario when the […]
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Controller Execute Once blocks
Added on
By HammerBrotherUnlike what you normally program your blocks, this one avoids an issue where the block can react to […]
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One-way blocks 1.2
Added on
By HammerBrotherUnlike the ropes, these blocks has major improvements: -one-way down blocks don't make mario […]
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Relative teleport blocks 1.3
Added on
By HammerBrotherA special teleport block that keeps the player's physics during transition to another level. Good […]
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32x32 Note Block
Added on
By ErikA big ass note block. Check how to.txt to see how to insert it, as it requires a custom bounce […]
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Configurable Vanilla Muncher v1.1
Added on
By HammerBrotherThis Muncher unlike smw, can have configurable options: -Can have reverse muncher (as in, its […]
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Object Powerup Blocks
Added on
By HammerBrotherThese blocks mimic the super mushroom, flower and feather sprites in SMW. Useful if your hack […]
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Music Volume Fader
Added on
By AuraDeeA block that, when touched by the player, will fade the background music's volume to a new value […]
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Music Volume Changer
Added on
By AuraDeeA block that, when interacted with, will allow the player to increase the background music's volume […]
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Reverting Map16 Blocks v2.0.3
Added on
By HammerBrotherThese block package, when these blocks gets changed or deleted, will revert back after a few frames […]
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Inverted Question Blocks
Added on
By MandewThese are a set of Question blocks that only Mario can activate from above. Some vague instructions […]
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Event Dependent Block V.1.2
Added on
By RussianManThis block will act like another block when certain event is activated. Be sure to check readme […]
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SMB3 Brick
Added on
By S.LThis is a SMB3 brick block. Comes with a readme for changing it into: SMB1 brick, SMB1 brick (Demo […]
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Tar Blocks
Added on
By ChdataTar blocks that cause the player to only jump as if they tapped the jump button once, effectively […]
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Repressable button switch 2.1
Added on
By HammerBrotherThis button switch, when triggered, will change map16 and flips the on/off switch (by default, you […]
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SMB2 Mushroom Block
Added on
By mikeykAn updated and optimized version of the SMB2 Mushroom Block. It can be picked up from above, and […]
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Perfect Slippery Blocks
Added on
By HammerBrotherUnlike "Single Slippery Block", this one, you don't need an anti-slippery block placed above the […]
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Edge level blocks
Added on
By HammerBrotherThese package contains two blocks: End level block Teleport block They only trigger when the […]
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More timed button switches 2.0
Added on
By HammerBrotherThis package contains new timed switches based on the p-switch. Allowing you to design puzzle level […]
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GHB's Sticky Block
Added on
By HammerBrotherUnlike the outdated BlockTool version by Jhonwilson, this one has an improvement: -can modify […]
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Dash jump block
Added on
By HammerBrotherWhen running on top of the block at full speed (and full dash timer), pressing jump produces a […]
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Switchable One-Way Blocks
Added on
By ThomasThis blocks Mario, sprites, and fireballs in one of two directions depending on a specified switch. […]
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Switch Pack
Added on
By MarioEThis is a large pack of various switch-based blocks such as p-switch and on/off. Read the included […]
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Water Level/Ice Level Block
Added on
By BulzomeGuidesThis block will change your level into either an ice level or a water level, depending on the […]
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Yoshi color switch
Added on
By TheBiobThis switch will change yoshi's color when stepped on.
Requested by The Koopa Resistance -
Solid if all Switch Palaces beaten
Added on
By lolcats439A block that is solid only if all 4 switch palaces are pressed.
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Anti-Coin v2.0
Added on
By Erik, S.LThe opposite of a coin - decrements the coin counter instead of incrementing it. Also generates a […]
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Spinjump Turnblock
Added on
By TheBiobThis block is just like the normal turnblock however when spinjumped from above it will start […]
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Save block
Added on
By TheBiobThis block will play a sound (default: midway) and save the game when the player presses […]
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Poundable Stake Blocks
Added on
By HammerBrotherSimilar to YI, if the player were to spinjump/groundpound the stake blocks, they will "shorten" […]
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Jump-Activated Spikes/Hurt Blocks
Added on
By TheBiobThese blocks will change every time the player jumps. Note: This block requires […]
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Sticky Ceiling
Added on
By MandewA ceiling that the player will stick to when going upwards and holding a Jump button. Enemies […]
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Slippy pole
Added on
By TheBiobWhen holding directly down the player will start sliding down this net. Note: You can modify […]
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Power Up Blocks
Added on
By MarioFanGamerBlocks, which sets Mario's power up state directly but as opposide to the cheap ones which can be […]
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Destroy Yoshi
Added on
By MarioFanGamerA rather harsh filter block because it ki- removes Yoshi from the processing sprites. As opposide […]
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Charging Chuck Shatter
Added on
By AkaginiteThis block can only be broken by a Charging Chuck. Requested by mte_95. 2016/07/23 Update - […]
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Mario vs. DK Switches and Blocks
Added on
By HammerBrotherThis block pack is inspired by SMWCP's level named "Switch of Many Hues". When Mario presses a […]
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Netblock
Added on
By TheBiobThis is a simple block that'll act like a climbing net if a certain switch is pressed. Requested […]
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Sprite Morph Blocks v3
Added on
By ErikThis block will turn a specified sprite into another one. Please read the enclosed readme for more […]
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ON/OFF pressable button switch
Added on
By HammerBrotherThese 4 blocks are pressable button switches similar to the on/off switch. Unlike the SMW vanilla […]
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VVVVVV gravity physics
Added on
By HammerBrotherA gimmick from VVVVVV that replaces the jump button with a switch gravity and white lines also […]
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Rock climb blocks
Added on
By HammerBrotherThese 2 blocks act as "mini ledges" that can only be stand on if the player does the […]
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Rotating boost block
Added on
By HammerBrotherAdopted from the old block tool block. This block uses lunar magic's examination to determine […]
SMW Blocks
View as:
List |
Gallery


View as:
List |
Gallery

