Spin Jump Block Pack
Added on 2014-11-14 06:09:40 PM
This block when spin jumped on or when landed on while riding Yoshi will launch the player up in to [...]
Added on 2014-09-20 02:12:34 AM
This is a large pack of various teleport blocks. Read the included readme for more information.
Enable/Disable Side Exit
Added on 2014-09-19 11:56:38 PM
A block that enables or disables the side exit.
Shatter on Star
Added on 2014-09-19 11:19:11 PM
This block shatters if you have a star.
Pay 5 Coins/Lives to Pass
Added on 2014-09-19 11:13:27 PM
This file contains two blocks. One requires the player to pay 5 lives (quite a toll) before being [...]
Added on 2014-09-19 03:32:48 AM
A special kind of coin.
If mario collects 5 of these, he will be turn big if he was small, turn [...]
Added on 2014-09-15 03:35:23 AM
This Block works like tile 105 from the original game. But they are flipped in all directions (this [...]
Special Note Block
Added on 2014-09-15 03:28:30 AM
A block that will shoot the player in the sky and warp to level 1C8.
Note: Do not make it act [...]
Titlescreen Reset Block
Added on 2014-09-15 03:22:36 AM
A block that brings you back to the titlescreen when touched.
Enable/Disable Horizontal Scroll
Added on 2014-09-15 03:20:58 AM
Two blocks that enable or disable horizontal scroll.
Enable/Disable Vertical Scroll
Added on 2014-09-15 03:18:38 AM
This is my first block pack. It contains two simple blocks that enable or disable vertical scroll.
Shatter on Sprite Touch
Added on 2014-09-15 03:03:39 AM
This block will break when one of the specified sprites touches it. Can be customized; see the .asm [...]
Added on 2014-09-15 02:32:21 AM
If the player has less than the customizable amount of coins, Guardian displays selected message [...]
Kill Player Twice
Added on 2014-09-11 02:22:51 AM
This block kills the player and, instead of making him lose 1 life, it makes him lose 2 lives.
Remove Carried Item
Added on 2014-09-11 02:19:35 AM
This item will remove the item the player is currently carrying. More information can be found in [...]
Added on 2014-09-11 01:55:51 AM
This block will steal a life from the player if he has more than one and then shatter. If he only [...]
Pass if no Sprites on Screen
Added on 2014-09-11 01:40:45 AM
This block will let you pass if there are no sprites on the screen. More details in the readme.
Invincible on Touch
Added on 2014-09-11 01:37:15 AM
This block makes the player invincible to any attack, as long as that attack doesn't [...]
Added on 2014-09-11 01:35:43 AM
A door in a -simple!- .ASM format. Note that this block doesn't take in account whether the player [...]
Added on 2014-09-11 01:34:07 AM
If the player has a cape when he touches this block, he will immediatelly revert back to the "big" [...]
Spin Jumping Block
Added on 2014-09-09 03:35:54 AM
When Mario stands on it, it makes him do a spin jump. If you are not small Mario, the block will [...]
Solid if Running Block
Added on 2014-09-09 03:35:27 AM
Inspired by the sheer surfaces seen in Sonic Chaos' Gigalopolis and Mecha Green Hill Zones, this [...]
End Level if Up is pressed
Added on 2014-09-09 03:34:55 AM
This block will end the level and activate an event if the Up button is pressed. You can configure [...]
Added on 2014-09-09 03:34:21 AM
A block that acts like a coin, however:
- You get an extra life when you collect 5 of those
- It [...]
Vertical Wind Blocks
Added on 2014-09-09 12:27:32 AM
This package contains 3 blocks: One pushes you up, one pushes you down and one pushes you up, and [...]
Added on 2014-09-04 10:38:52 PM
This block will shake the ground, stun the player and sprites when touched. It then erases itself. [...]
Key or Die
Added on 2014-09-04 10:35:29 PM
If the player does not have a key, it kills you instantly (like lava). If the player IS holding a [...]
Added on 2014-09-04 10:28:46 PM
When you touch this block, it will display a level message and disappear.
Added on 2014-09-04 10:23:41 PM
This block acts like a ledge if the player is standing on top of the block, but pressing down makes [...]
Added on 2014-09-04 10:21:45 PM
When the player lands on this block, the screen shakes and he gets stunned for a moment. Useful for [...]
Sprite Kill Muncher
Added on 2014-09-04 10:19:26 PM
A muncher that kills sprites as well. You can add in a 'whitelist' of sprites to let them not die [...]
Crouch and Freeze
Added on 2014-09-04 12:37:44 AM
Makes Mario crouch/duck (Or whatever you call it), and freezes him.
To be used for opening scenes [...]
Added on 2014-09-04 12:22:22 AM
Done at S.N.N. request.
Mario may travel on this block if he is slow (walking), but will fall [...]
Added on 2014-08-31 08:55:07 PM
This water surface will act solid if the level is slippery.
Winged Yoshi Area
Added on 2014-08-30 05:51:11 PM
My first custom block.
Yoshi gets wings, but only while touching this block.
Teleport On Button Press
Added on 2014-08-30 05:47:11 PM
Teleports the player when you press A or B, though any button can be used. I disabled the door [...]
Bounce on Coin Payment
Added on 2014-08-30 05:41:42 PM
If you pay 10 coins, and you're not already jumping or otherwise having a rising vertical speed [...]
Run On Water
Added on 2014-08-30 04:19:46 PM
A block that if the player runs above at max speed, it is solid. Otherwise, it is water that the [...]
Pass If 5+ Lives
Added on 2014-08-30 04:15:25 PM
This block lets you pass if you have 5 lives or more.
Added on 2014-08-30 03:59:27 PM
Once you swim in this water, the controls will be inversed! That means if you press right, the [...]
Pass On 99 Bonus Stars
Added on 2014-08-30 03:50:46 PM
This block lets you pass if you have 99 bonus stars.
Added on 2014-08-30 03:03:04 PM
A door that fades to the overworld without acting any events.
Added on 2014-08-30 02:53:18 PM
You can sell your powerup with this custom block, with coins in return. Of course, the sound [...]
Super Mario 64 Lava
Added on 2014-08-30 02:47:28 PM
My first custom block. Stick it under your normal lava surface. The player will take damage and [...]
Added on 2014-08-26 08:56:21 PM
Hurts the player unless he has more than a customizable number of coins.
ON/OFF Switch Next Block
Added on 2014-08-26 08:51:59 PM
If you hit this ON/OFF switch from below, it plays a sound and then changes to the next Map16 tile.
Pipe that Takes You to the Overworld
Added on 2014-08-26 09:50:08 AM
Finally this pipe is made. If you enter this pipe, it will just take you to the Overworld or [...]
Password Blocks (Alternate version)
Added on 2014-08-26 07:57:21 AM
Place the 7 blocks in any order you wish, but they are designed in such a way as to have one [...]
Full HP and MP for coins
Added on 2014-08-26 07:00:42 AM
This block restores all of your HP and MP for a configurable amount of coins.
ONLY compatible [...]
Upwards Shooting Pipes
Added on 2014-08-26 06:32:28 AM
- Blocks for the left and right of the pipe.
- A levelASM code (Pipet.asm)
- A [...]