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End level w/ special world passed effects
Added on
By IceguyThis block, when touched, fades the screen, activates the normal or secret exit and activates the […]
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End level Timer block
Added on
By IceguyA block that activates the NORMAL exit, unless the player has a greater or equal amount of […]
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End Level on ON/OFF Flag
Added on
By super pokemon worldThis block will end the level depending on the ON/OFF switch.
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End Level if Up is pressed
Added on
By Iceguy, SmallhackerThis block will end the level and activate an event if the Up button is pressed. You can configure […]
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End Level Door (With Bonus)
Added on
By BD132This block ends the level normally, except when you have 4 yoshi coins. In this case, it warps you […]
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End Level Coins
Added on
By IceguyCollectable coins that will end the level through normal or secret exit depending on how many you […]
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End Level By Sprite
Added on
By Majora252Requested by Yanama. This block ends the level when any sprite touches it (other than Mario).
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End Level Block
Added on
By IceguyA block that ends the level. This one, when touched, will freeze all sprites on the screen, end the […]
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End level and Shatter Block
Added on
By IceguyA block that will end the level and then shatter. It can be set to activate the normal or secret […]
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End Level and Add 1 Bonus Star
Added on
By I8StrudelThese blocks break upon contact, start the level end sequence, and add 1 bonus star to Mario's […]
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End Bonus Game
Added on
By RealLinkThis block will end the bonus game when touched. In a normal level it just does nothing.
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Enable/Disable Vertical Scroll
Added on
By ApollyonThis is my first block pack. It contains two simple blocks that enable or disable vertical scroll.
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Enable/Disable Side Exit
Added on
By wiiqwertyuiopA block that enables or disables the side exit.
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Enable/Disable Horizontal Scroll
Added on
By ApollyonTwo blocks that enable or disable horizontal scroll.
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Elevator Sprite Blocks
Added on
By Davros, Knight of Time, mikeykAn updated and optimized version of the elevator sprite blocks included in Sprite Tool. These […]
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Edge level blocks
Added on
By HammerBrotherThese package contains two blocks: End level block Teleport block They only trigger when the […]
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Eating/Creating Block Sprite Activator/Deactivator
Added on
By RussianManA couple of very simple blocks that activate and deactivate eating/creating block sprites when […]
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Easy Throw Block
Added on
By AmazingChestA throw block that is automatically grabbed if the player jumps off it while holding X or Y. […]
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Dragon Coins
Added on
By MarioFanGamerA block which is a recreation of SMW's own Dragon Coins. It can be customised to spawn different […]
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Downward Waterfall
Added on
By AlcaroThis block pushes Mario down if he stands on it for too long. It also creates some splashing water […]
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Double Powerup Block Pack
Added on
By KeypasWhen the player hits any of these blocks from the Bottom, it will store two of the same powerups to […]
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Doors
Added on
By MarioFanGamerA pack of doors which recreates SMW's own doors. Unlike standard teleport doors which are just […]
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Door if current or specific level beaten
Added on
By HammerBrotherThis door will be able or unable to be entered if the player has cleared the current or specific […]
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Door entering animation
Added on
By HammerBrotherThese block package contains 16x32 (or if you have change the setting, 16x16) and 32x32 doors. […]
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Donut Lift Block v1.2
Added on
By Davros, mikeykAn updated and optimized version of the donut lift block included in Spritetool. This custom block […]
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Disco Block
Added on
By Nowieso, swunsh_Koopas and shells touching this block turn into a Discoshell. This block also works if it is […]
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Disappearing Block v2.3
Added on
By EternityLarvaA block that disappears shortly after Mario walks on it. Changelog: v2.3 Works on wall […]
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Disappear after Jump
Added on
By JackTheSpadesBlock disappears in puff of smoke after being jumped off of. Includes 3 blocks, one that disappears […]
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Directional hurt blocks
Added on
By HammerBrotherUnlike the hurt specific sides block, this block has a lot of improvements and features: -the […]
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Direction Block
Added on
By DelmaruThis block throws you in the direction you press while touching it. Speed is configurable in the […]
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Diagonal Up Pipes v1.1
Added on
By DjiefDiagonal pipes you can enter the same way as normal pipes (well you do need to hold up and […]
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Destroy Yoshi v1.1
Added on
By MarioFanGamerA rather harsh filter block because it ki- removes Yoshi from the processing sprites. In […]
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De/re-activateble switch palace switch
Added on
By HammerBrotherThese buttons are 16x16 switch palace switches that set the corresponding colored switch blocks to […]
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Dash jump block
Added on
By HammerBrotherWhen running on top of the block at full speed (and full dash timer), pressing jump produces a […]
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Darken Screen with Shatter
Added on
By superman6791This block will darken the screen of the entire level, optionally shattering.
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Customizable Sprite Killer
Added on
By NowiesoA block that kills sprites touching it. This version does not have the issue that kicked […]
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Customizable Coin Block (Version One)
Added on
By bowser5543This block will allow you to stop a player from advancing until they have enough coins. You can […]
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Customizable Animated Boost Blocks Pack
Added on
By Nowieso, swunsh_A pack of animated boost blocks that can send the player in any direction. They are very […]
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Custom Useless Block Pack
Added on
By HernanThis block pack includes: - A block that explodes. - A block that explodes and damages player. - […]
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Custom Conveyor Blocks v1.0
Added on
By EternityLarvaThis is a pack of 12 conveyer blocks.
・3 speed levels
・change with on/off
・sprite contact -
Crouch and Freeze
Added on
By TriplePatMakes Mario crouch/duck (Or whatever you call it), and freezes him. To be used for opening scenes […]
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Conveyor Vines
Added on
By janklordeVines which also act as conveyors, moving the player up or down depending on vine type. Speed is […]
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Controller Execute Once blocks
Added on
By HammerBrotherUnlike what you normally program your blocks, this one avoids an issue where the block can react to […]
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Controller Block
Added on
By EternityLarvaBlocks are passable when player presses any button.
Use triggers
Custom 8,9,A,B,E,F -
Configurable Vanilla Muncher v1.1
Added on
By HammerBrotherThis Muncher unlike smw, can have configurable options: -Can have reverse muncher (as in, its […]
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Collectable Teleport Coins
Added on
By IceguyThese are regular coins or Yoshi coins that will teleport Mario depending on how many he has. In […]
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Collectable Shell Coins
Added on
By wiiqwertyuiopCoins that can be collected by throwing a shell at them, in addition to being collectable by Mario. […]
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Collectable ON/OFF block
Added on
By DarolacThis ON/OFF blocks can be collected and will disappear leaving only a little spark behind them.
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Coin Snake Teleporter
Added on
By LexiThis block will teleport you to the current screen exit when touched by directional coins. Would be […]
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Coin Outline
Added on
By MarioEThis is a NSMB coin outline which turns into a coin after a configurable amount of time. In order […]
SMW Blocks
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Gallery


View as:
List |
Gallery

