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Laser Suit
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This is a Laser Suit powerup.
This one is actually a sprite instead of a patch.
R shoots and you […] |

SMB3 Chain Chomp (v1.2)
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Unlike the version in the Japanese sprite pack, this chain chomp has a real chain movement, like […] |

Spiny Boss
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This is the 32x32 Spiny boss used in the first castle of SMWCP1.
It will attack Mario by […] |

Mouser
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Mouser from SMB2.
Can only be killed by Bob-Omb explosions. By default, takes 3 hits to […] |

Iggy Koopa
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An Iggy Koopa boss which resembles the one in NSMBU. He walks between the left and right sides of […] |

Kirby Boss
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A Kirby boss. It will move between the left and right edges of the screen in various different […] |

SMB1 Flagpole v1.2
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This is the flagpole from SMB1. It can trigger the secret exit.
See the readme for more […] |

Reznor
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A disassembly of the Reznor (sprite A9), commented and ready to be inserted with PIXI.
NOTE: For […] |

NPCs v3.1
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The latest version of the NPC sprite. Unlike the original, this version allows for as many as 32 […] |

Hammer Bro
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A Hammer Bro from Super Mario Bros. 3. It walks back and forth and sometimes jumps high between […] |

Wart
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A recreation of Wart, the final boss from Super Mario Bros. 2.
Wart is a giant toad which will […] |

Giant Piranha Boss
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A giant Piranha Plant boss. It will appear from random pipes on the ground (similarly to the […] |

NSMB Propeller Block
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The Propeller Block seen in the NSMB series, simplified for SMW because the screen is a lot smaller […] |

MegamanX - Met
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MegamanX - Met:
https://www.youtube.com/watch?v=8hM4QpO-3KY&feature=youtu.be
If the extra bit […] |

Giant Beetle Boss
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A giant Buzzy Beetle boss, inspired by SMWCP. It will wait for Mario to approach it, after which it […] |

Big Boo Boss
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A custom sprite that's based on the original sprite. It circles around the screen and will trigger […] |

SMB1 Bowser REDUX
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this is a 64x64 bowser battle with inspiration from the original smb1 bowser fights. bowser stays […] |

Clawgrip
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Based off of the Clawgrip Boss in Super Mario Bros. 2. It walks around throwing rocks at you, and […] |

Giant Masked Koopa Boss
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This sprite is heavily inspired by all the Giant Koopa Bosses that have come before it where it […] |

FireMagiKoopa
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It is red magikoopa.
I fire fire to Mario.
When Extra info is 2,
I fire flame in one […] |

Homing Thwomp Boss
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-Name of Sprite: Homing Thwomp
-Author: yoshicookiezeus
-Generator?: No
-Extra Bit Used?: […] |

Super Mario Maker - Midway flag
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Super Mario Maker flag with the following features:
a) Luigi GFX flag;
b) It has dynamic […] |

Custom Bullet Bill Shooters
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This is a pack that contains the following custom shooters:
- Diagonal Upwards Shooter
- […] |

Larry Boss
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This boss will walk around the arena, periodically throwing one of three types of fireballs: green, […] |

Fire Bro
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The Fire Bro from Super Mario Bros. 3. It walks around and occasionally hops. It periodically spits […] |

Tap-Tap the Red Nose
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This is that boss from Yoshi's Island in World 6-4, now ported over to SMW. Having already been […] |

Morton Boss
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A 48x48 boss which moves between the left and right edges of the screen. It can shoot bullets and […] |

Tryclyde
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Here's another element from SMB2, the Tryclyde. It doesn't act exactly like in SMB2, but it spits […] |

Custom Thwomp Boss
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Basically a different version of Yoshicookiezeus' Homing Thwomp Boss with some noticeable […] |

Real Homing Bill
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This sprite will home in on Mario. Its speed and accuracy can be configured by changing the two […] |

Classic Goomba and Bouncing Paragoomba v1.2
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This is a stompable Goomba/Paragoomba that behaves like in SMB3. Extra bit determines if it'll be a […] |

Betterer Boss Bass
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The Boss Bass from Super Mario Bros. 3.
This sprite attempts to chase Mario down, and will jump […] |

Boomerang Bro
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A Boomerang Bro from Super Mario Bros. 3. It walks back and forth, occasionally hopping and […] |

SMB3 Statue Laser
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This shooter will shoot a long stream of laser, much like the ones in SMB3 Bowser's castle […] |

Upside-down Volcano Lotus
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An upside-down Volcano Lotus.
Requires no additional graphics.
The pollen spread out faster […] |

Thunder Lakitu
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A Lakitu which follows Mario around the screen and drops lightning bolts. After dropping 3, it'll […] |

Boo Ring
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This is a custom sprite version of the Boo Ring. It is more efficient than the vanilla version and […] |

Custom Venus Fire Trap Pack
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This sprite package includes 3 types of Venus Fire Trap:
- Spreadshot
- Bomb-throwing
- […] |

Stationary Magikoopa
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This Magikoopa sits in one place, repeatedly firing magic. It disappears whenever Mario gets near […] |

F.L.U.D.D.
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The FLUDD, seen in A Strange Mission. It attaches to Mario's back and lets the player fly up as […] |

Goal Point Question Sphere
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A custom sprite that's based on the original sprite. Contains SMW and SMB3 versions that can […] |

Birdo
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The miniboss creature from SMB2 that spits eggs and fireballs. Projectiles are included.
This […] |

Pix
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Five different-coloured crystal sprites that bounce around diagonally. Each crystal has two hit […] |

Tap-Tap
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Based on Tap-Tap from SMW2: YI. Tap-Tap is invincible to normal damage, but can be hit by shells […] |

Danmaku Generator
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A sprite that spawns a configurable number of customizable bullet patterns around Mario. The […] |

Mandew's Platform Megapack v1.0
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Using a single sprite slot and the extension function of Lunar Magic, this sprite can act as a […] |

Albatoss Bomber Boss
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An Albatoss Bomber who takes 3 hits (by thrown objects) to defeat. Additionally, it can walk faster […] |

Hammer Bro v1.0
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This guy walks back and forth, throwing hammers at Mario.
It uses the already in-game […] |

YI/SMB3 Spike (non-dynamic)
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A spike that throws spiked balls just like in YI/SMB3. Extra bit + CFG palette allows it to behave […] |

Ice Bro
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An Ice Bro. It walks back and forth, occasionally hopping and periodically throwing two iceballs, […] |
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