Added on 2010-05-24 04:56:50 AM
This is a disassembly of sprite 34 in SMW, the boss fireball (spat by Ludwig).
NOTE: This sprite […]
Explosive Thwomps Pack
Added on 2010-05-24 04:56:11 AM
Here is a pack of 6 different Thwomps, and each of them explodes.
Rotating Grey Platform
Added on 2010-05-24 04:48:55 AM
A disassembly on the rotating grey platform (sprite A3), commented. The extra bit determines the […]
Ball 'n Chain
Added on 2010-05-24 04:48:41 AM
A disassembly of the Ball 'n Chain (sprite 9E), commented and ready to be inserted with Romi's […]
64x64 Mega Mole
Added on 2010-05-12 09:40:02 PM
You'll need to place him a few tils above the ground in LM. Set the extra bit to make him […]
Added on 2010-05-10 07:20:24 PM
The FLUDD, seen in A Strange Mission. It attaches to Mario's back and lets the player fly up as […]
Added on 2010-05-10 04:17:20 PM
The mobile flame cannon from SMB2, by NamelessProtagonist and mario90.
The Autobomb functions as […]
Added on 2010-04-30 12:50:13 PM
A disassembly of the Reznor (sprite A9), commented and ready to be inserted with PIXI.
NOTE: For […]
Added on 2010-04-23 08:40:01 PM
This is a disassembly of the horizontally- and vertically-swimming Cheep-Cheeps (sprites 15 and […]
Added on 2010-04-23 08:10:14 PM
A disassembly of the falling Spiny egg (sprite 14), commented and ready to be inserted with Romi's […]
YI/SMB3 Spike (non-dynamic)
Added on 2010-04-19 03:38:12 PM
A spike that throws spiked balls just like in YI/SMB3. Extra bit + CFG palette allows it to behave […]
Added on 2010-04-14 05:42:12 PM
This is basically the invisible mushroom sprite, only it, well, isn't limited to a mushroom. You […]
Added on 2010-04-10 01:55:19 PM
A 16x16 barrel that simply rolls around while optionally bouncing, and can be broken via regular […]
Added on 2010-04-10 01:53:19 PM
A muncher, falling down to the bottom.
While in air, it's not dangerous and gets pushed up by […]
Rip van Fish
Added on 2010-04-01 10:49:58 PM
A disassembly of the Rip van Fish (sprite 3D), commented and ready to be inserted with PIXI.
Non-Boss Homing Thwomp
Added on 2010-03-25 06:33:26 PM
Much like the boss version, this Thwomp follows Mario horizontally when on the ceiling, and falls […]
Added on 2010-03-19 01:32:00 PM
An Egg that rolls towards mario when he gets close enough. After a certain amount of time the egg […]
Bouncing Spiky Ball
Added on 2010-03-04 09:44:56 PM
Made out of boredom and to test my limited spriting skills.
This is basically a spiked ball that […]
Horizontal Level Wrap
Added on 2010-01-22 09:57:42 PM
Similar to the Vertical Level Wrap, except instead of connecting the left and right sides of the […]
Added on 2010-01-11 08:33:47 PM
A rock which will fall at a random speed and will randomly be 16x16 or 24x24. Depending on the […]
Added on 2010-01-09 04:18:31 PM
This is a small, simple star sprite (graphics from Yoshi's Island) that bounces around and gives […]
Added on 2010-01-07 10:52:00 PM
A large invulnerable sprite from Rockman and Forte. It moves towards Mario in a wave motion and […]
Surprise Mad Muncher
Added on 2010-01-01 05:17:00 PM
This cute little munchy acts the same as his floating brothers. Except get close and he'll go […]
Added on 2009-12-27 06:24:15 PM
This moon will either flee for you, or attack you. The latter can't be killed in any way, and it […]
Added on 2009-12-16 11:43:10 PM
A treasure chest from Super Mario Bros. 3. It can spawn a sprite or put a sprite in the player's […]
Added on 2009-12-10 03:18:35 PM
This is the Boom Guy, based off of the one from M&LPiT. It's a Shyguy that walks around, shooting […]
Albatoss Bomber Boss
Added on 2009-11-19 09:14:21 PM
An Albatoss Bomber who takes 3 hits (by thrown objects) to defeat. Additionally, it can walk faster […]
Shooter Arrow Panel
Added on 2009-11-19 09:04:49 PM
This is a rotating arrow that launches the player in the direction it's pointing. It is also...my […]
Added on 2009-10-29 07:06:13 PM
Moves back and forth horizontally, set the extra bit to make it go vertical. Currently uses SP4 but […]
SMB2 Waterfall Platform
Added on 2009-10-25 09:34:10 PM
Like the one in SMB2's first level (And a number of other ones too), it slowly rises upwards from […]
Frozen Bullet Bill
Added on 2009-10-23 11:06:00 AM
A Bullet Bill which will freeze Mario for a short amount of time instead of hurting him.
If the […]
Added on 2009-10-15 02:25:09 PM
This sprite will give Mario the Wario Dash ability when he collects it.
While dashing (which […]
Yoshi House Birds
Added on 2009-10-13 04:23:44 PM
The bird sprite in Yoshi's House, ready to be inserted with Romi's version of Sprite Tool.
To be […]
Added on 2009-10-11 04:04:09 PM
A blue Mushroom that gives Mario a customizable amount of coins and points. It plays a sound effect […]
Added on 2009-10-08 03:10:15 PM
A pile of bones that simply stays wherever you put it. If the player gets close, the sprite […]
Added on 2009-09-26 06:48:30 PM
This sprite is a ? Mushroom. It can either hurt Mario, explode on contact, give him a 1-up, give […]
Non-Line Guided Grinder
Added on 2009-09-25 02:15:36 PM
Disassembly of sprite B4, the non-line grounded Grinder, commented on and ready to be inserted with […]
Added on 2009-09-23 09:06:18 PM
Sprite B6 from SMW, the reflecting fireball, disassembled and commented on to be inserted with […]
Display Message 1
Added on 2009-09-15 06:43:08 PM
Sprite 19 in SMW, disassembled. It's the display message from message box one sprite.
If the […]
Added on 2009-09-14 12:21:34 PM
The goal tape from SMW, disassembled and commented.
It has some configurable stuff too, such as […]
Added on 2009-09-12 01:40:25 PM
An invulnerable sprite that is inspired by the Auto-Bomb from Super Mario Bros. 2.
It moves […]
Added on 2009-09-05 06:47:35 PM
A disassembly of the floating skulls (sprite 61), commented. The number of skulls is easily […]
Added on 2009-09-04 08:30:15 PM
A disassembly of the Magikoopa (sprite 1F), commented and ready to be inserted with PIXI.
Eerie (+ wave motion)
Added on 2009-09-04 02:13:50 PM
This is the disassembly of the original Eerie and Eerie: Wave motion. But both of them are combined […]
Added on 2009-09-04 05:41:51 AM
This is the original hopping flame from SMW.
If the extra bit is set, the flame KEEPS […]
Added on 2009-09-03 07:15:34 PM
This is a disassembly of SMW's Boo Block. Half of it is commented. Graphics routine was coded by […]
Added on 2009-09-03 03:10:46 PM
A disassembly of the Blargg (sprite A8), commented.
Now SA-1 hybrid.
Vertically falling bomb
Added on 2009-09-01 01:59:15 PM
This sprite will fall to the ground and then explode if Mario comes nearby. If the extra bit is […]
Moving Ledge Hole
Added on 2009-08-31 12:28:26 PM
The moving ledge hole sprite seen in SMW ghost houses, disassembled and commented.
Now SA-1 […]
Flying Grey Turnblocks
Added on 2009-08-30 06:46:06 PM
A disassembly of the grey flying turnblocks (sprite C1), commented.
Now SA-1 hybrid.