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Frozen Bullet Bill
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A Bullet Bill which will freeze Mario for a short amount of time instead of hurting him.
If the […] |

Wario Dash
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This sprite will give Mario the Wario Dash ability when he collects it.
While dashing (which […] |

Yoshi House Birds
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The bird sprite in Yoshi's House, ready to be inserted with Romi's version of Sprite Tool.
To be […] |

Coin Shroom
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A blue Mushroom that gives Mario a customizable amount of coins and points. It plays a sound effect […] |

Bone Pile
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A pile of bones that simply stays wherever you put it. If the player gets close, the sprite […] |

Random Shroom
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This sprite is a ? Mushroom. It can either hurt Mario, explode on contact, give him a 1-up, give […] |

Non-Line Guided Grinder
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Disassembly of sprite B4, the non-line grounded Grinder, commented on and ready to be inserted with […] |

Reflecting Fireball
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Sprite B6 from SMW, the reflecting fireball, disassembled and commented on to be inserted with […] |

Display Message 1
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Sprite 19 in SMW, disassembled. It's the display message from message box one sprite.
If the […] |

Goal Tape
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The goal tape from SMW, disassembled and commented.
It has some configurable stuff too, such as […] |

Auto-Blast
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An invulnerable sprite that is inspired by the Auto-Bomb from Super Mario Bros. 2.
It moves […] |

Floating Skulls
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A disassembly of the floating skulls (sprite 61), commented. The number of skulls is easily […] |

Magikoopa
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A disassembly of the Magikoopa (sprite 1F), commented and ready to be inserted with PIXI. |

Eerie (+ wave motion)
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This is the disassembly of the original Eerie and Eerie: Wave motion. But both of them are combined […] |

Hopping Flame
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This is the original hopping flame from SMW.
BUT!
If the extra bit is set, the flame KEEPS […] |

Boo Block
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This is a disassembly of SMW's Boo Block. Half of it is commented. Graphics routine was coded by […] |

Blargg
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A disassembly of the Blargg (sprite A8), commented.
Now SA-1 hybrid. |

Vertically falling bomb
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This sprite will fall to the ground and then explode if Mario comes nearby. If the extra bit is […] |

Moving Ledge Hole
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The moving ledge hole sprite seen in SMW ghost houses, disassembled and commented.
Now SA-1 […] |

Flying Grey Turnblocks
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A disassembly of the grey flying turnblocks (sprite C1), commented.
Now SA-1 hybrid. |

Pipe Dwelling Lakitu
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This is a disassembly of the pipe dwelling lakitu (sprite no. 4B).
Credit not needed but would […] |

Layer 3 Smash
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This is a disassembly of the layer 3 smash sprite (sprite no. 89).
The layer 3 settings must be […] |

Fireplace & Side Exit
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The side exit/fireplace sprite from SMW, disassembled.
Now SA-1 hybrid. |

Sliding Koopa
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A disassembly of the blue shelless sliding Koopa, commented.
Now SA-1 hybrid. |

Super Koopa
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This is a disassembly of the super koopa.
If the extra bit is set it will act like the rising […] |

Grey Lava Platform
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Sprite C0, the grey lava platform disassembled from SMW.
Now SA-1 hybrid. |

Boo Stream
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A disassembly of the reflecting Boo stream (sprite B0), commented.
Now SA-1 hybrid. |

Timed Lift
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The timed lift sprite from SMW, disassembled and commented.
Now SA-1 hybrid. |

Keyhole
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The keyhole from SMW, disassembled and commented.
Now SA-1 hybrid. |

Green Gas Bubble
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The Gas Bubble seen in ghost houses from SMW, disassembled and commented on to be inserted with […] |

Yoshi Eggs
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A custom Yoshi Egg sprite that's based on the original sprite through disassembly. Comes […] |

Volcano Lotus
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This is a disassembly of the volcano lotus.
Credit is not necessary but would be nice as I spent […] |

Torpedo Ted
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This is a disassembly of the torpedo ted, it's ready to be inserted with spritetool.
Credit is […] |

PorcuPuffer
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This is a disassembly of the porcupuffer.
Credit is not necessary but would be nice as I spent […] |

Invisible Warp Hole Blocks
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A disassembly of sprite 8E. It warps Mario to the right of it when he touches it. Dunno what it […] |

Invisible Mushroom
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Nearly identical to the original sprite. If Mario touches this sprite, it creates a Mushroom that […] |

Fishbone
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This is a disassembly of the fishbone.
Credit is not necessary but would be nice as I spent […] |

Falling Spike
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This is a disassembly of the falling spike, it's ready to be inserted with spritetool.
Setting […] |

Bouncing Football
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A disassembly of the bouncing football (sprite 1B), ready to be inserted with PIXI.
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Blurp Fish
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This is a disassembly of the blurp fish, it's ready to be inserted with spritetool.
Credit is […] |

Cloud Ball
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This is a 16x16 horizontally moving sprite, which will try to follow Mario and periodically drop […] |

Light Switch
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This is the light switch from Bowser's castle, ported as a custom sprite and ready to be inserted […] |

Bowser Statue
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This is a disassembly of the Bowser statue. (Yes, it's the actual statue this time, not just the […] |

Controllable Carrot Top Lift
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This carrot lift acts just like SMW's, except it can be controlled with the controller buttons. (It […] |

New Timed Lifts
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These are some more Timed Lifts based off of Davros's. I have included three types:
-Expanded: […] |

Bowser Statue Fireball
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This is a disassembly of the fireball that the Bowser statues spit. If you use it, don't bother to […] |

SMB3 Moving Platform
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This platform will start going right or left when Mario steps on it. Speed can be changed in CFG […] |

Upwards Flying Star Sprite
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This is my first serious custom sprite. It's a star sprite which flies up and stops at a certain […] |

Exploding Bullet Bill
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A Bullet Bill that, when touching walls, explodes. If it doesn't touch walls for a while, it will […] |

SMW Hammer Bro (Stationary)
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Like the original SMW Hammer Bro., he sits there, throwing hammers. He will stay where ever you […] |
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