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Line-Guided Turn Block Bridge
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This is a line-guided version of turn block bridge.
Credit is optional. |

Ceiling Thwimp
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It's Thwimp, except he falls upwards and swoops down from the ceiling.
Now PIXI compatible. |

Flying Pokey
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A pokey which flies. It'll drop its segments when Mario passes below him. |

Springboard, ON/OFF Controlled
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This springboard will have a direction controlled by the status of the ON/OFF switch. When ON, it […] |

Sideways Springboard
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This springboard will bounce the player from the sides. The speed will vary depending on how fast […] |

Reverse Springboard
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This springboard is reversed down to the gravity! It'll bounce the player from below, and rise to […] |

Line-Guided Springboard
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This springboard will follow a line guide pattern. |

Roto Disc V1.1
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Description: A circling sprite that flashes different colours and looks like a waffle.
This […] |

NSMBU - Moving Turn Block Bridge
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This is a turn block bridge that moves vertically like in NSMBU.
Credit is unecessary. Requested […] |

Single Mushroom Scale Platform
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This platform sinks when Mario is touching it from above and rises when it is not. The first extra […] |

Flying Volcano Lotus
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This volcano lotus will fly around with customisable X and Y speed.
If the extra bit is clear, […] |

Fire line-guided Fuzzy
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This fuzzy will shoot fireballs to Mario while moving on the line. The speed of the fireball can be […] |

Bald Seahorse
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This seahorse, inspired in the ones at Wario Land, moves down and then up diagonally. When Mario […] |

Abyssal Fish
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This fish moves casually in a zig-zag manner in a set pattern (big horizontal step with some upward […] |

Spiny Bomb
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This spiny has an explosive charge under his shell and so, it explodes when spinjumped. Other kind […] |

Goomba Tower
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A tower of 4 goombas that moves towards Mario and, when jumped on, it spawns 4 goombas. Note that […] |

Fire Chargin' Chuck
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This Chargin' Chuck leaves behind a trail of flames when moving.
This also fixes the palette […] |

Base Bro + Bomb and Shell Bro v1.0
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Bro sprite that throws a sprite.
What sprite is determined by the first extra property byte in the […] |

Volcano Lotus + Pollen
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A "disassembly" of the Volcano Lotus and its extended sprite pollen, to be inserted with […] |

Shattering Thwomp
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This thwomp will shatter when in contact with the ground, causing two thwimps to appear. |

Shovel Knight Styled Checkpoint
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This checkpoint reveals a flame when activated. Mario can destroy it by spinjumping on top of it, […] |

Fire Swooper
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A dangerous Swooper which will move towards Mario and leave behind a trail of flames once it […] |

Elite Ninji
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A corageous ninji which will fight Mario bravely, dissapearing under a puff of smoke every time it […] |

Flying Chainsaw
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A flying chainsaw that chases Mario. If the extra byte is 01, it will only move vertically. If its […] |

Chasing Porcupuffer
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This porcupuffer will follow Mario even underwater. It doesn't move along layer 1 as the original […] |

Reusable Stationary Switch
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A switch that will trigger some action when pressed, and rise back up after a short time so you can […] |

Ultimate Noob Sprite v1.3.4
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This is the infamous "Ultimate Noob Boss" made by Iceguy. It is now back with a new name that […] |

Exploding Rip van Fish
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This Rip van Fish is just like the original, however, it'll explode if the player is near […] |

Custom Bullet Bill
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This is a bullet bill that has new behavor options that can be enabled using extra bytes, for […] |

Spiny Shell v1.1
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This is a spiny shell. Mario can't pick it up or kick it, but other than that, it's an ordinary […] |

Prickly Goomba
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This otherwise static sprite will spawn a sprite when hit with either a fireball or the cape - this […] |

Flying Mega Moles
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These Mega Moles can, as dumb as it sounds, fly.
Includes two variants: one keeps flying […] |

Basilisk
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This sprite walks along the ground, trying to stay in front of Mario no matter what. It stands […] |

Chasing & Hidden Rex
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This is a Rex that chases you, like Disco Shell. In fact, it can be set to flash and become […] |

Big Urchin
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This is a chunky child of God himself. Includes variations that rise from water, obey wall […] |

Cloud Drop
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The ghost-like creature from SMW2:YI. It's similar to the Gusty, but flies back and forth.
Now, […] |

Geyser
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A sand geyser sprite or the SMB2 whale sprite. Effectively its a platform that rises up, hovers, […] |

Coin + Muncher
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It's a coin and muncher recreation in sprite form. You can put it on foreground without overwriting […] |

Springboard
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This is a new disassembly of sprite 2F in SMW - Springboard.
It comes with some cool features, […] |

Thwimp
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This is the Thwimp Disassembly included in Romi's SpriteTool by mikeyk but there was an error in […] |

Flyin' Disco Shell
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This is a disco shell that follows player... in the air!
Credit is optional. Requested by […] |

Thwomp Pack + thwompsprfix.asm v1.3
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A Thwomp pack with thwompsprfix.asm
I also added the Thwomp Face Flip Fix patch as configs. By […] |

Shell Shooter
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This type shooter spawns kicked Koopa shells instead of bullet bills. It can be used to shoot any […] |

Angry Star
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This star, inspired in the Super Mario Land 2, moves following a "infinity" curve. It's […] |

P-Balloon
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This is a disassembly of sprite 7D, the (P-)Balloon.
Extra bit can make the sprite fly in the […] |

Bob-omb
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This is a disassembly of sprite 0D, the Bob-omb.
Extra bit will make the sprite spawn in its […] |

Bony Beetle
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This is a disassembly of the bony beetle - sprite 31 - from the original game.
Update:
-SA-1 […] |

Sparky/Fuzzy and Hothead
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This is a disassembly of sprites A5 and A6 in SMW, the wall-following Sparky/Fuzzy and Hothead. […] |

POW/P-Switch
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This is a disassembly of sprite 3E, the POW/P-Switch.
Extra bit is used to determine whether the […] |

Sleepy Bomb
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This bomb will be peacefully sleeping until you come close to it at a configurable distance, which […] |
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