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Tip: Avoid making large, flat, boring stretches of land. Vary up the architecture and spritework in your levels.Not logged in.
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Name - Date ↓ Type Includes Hijack Featured Description Authors Rating Size Download
Item Memory Clearing
Submitted: by BTD6_maker
Main No No This code allows you to clear a page of Item Memory when Yoshi exits a sublevel by pipe or door. It […] BTD6_maker None 1.27 KiB Download
7 downloads

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