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The Overworld Design Contest ends in
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Tip: Avoid "item babysitting". Do not force the player to drag P-Switches or springboards all around the level. This is not fun, nor does it make for interesting "puzzles".
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Up to 5, comma seperated. Prefix a tag with + to require multiple (+space,+planet). Prefix with - to exclude (-planet).
Type:
What game mode does this code target? Hold control to select multiple.
Includes GFX:
Where applicable, does this code submission include graphics?
Includes Hijack:
Does your code contain any hijacks or other internal changes to the ROM?
Featured:
Is this a widely recognized or useful code that should be featured?
Description:
The description should include details such as usage notes, changelog, known bugs, whether required blocks for use are included, and future plans.
Name - Date ↑ Type Includes GFX Includes Hijack Featured Description Authors Rating Size Download
Summon Closest Sprite v1.1
Added:
Level, Game Mode No No No This code allows Mario to summon the closest carryable sprite, horizontally, into his hands. The […] JamesD28 5.0 1.76 KiB Download
110 downloads
Sticky Hands
Added:
Level, Game Mode No No No This code makes it so the first carriable sprite that Mario takes on a level can't be discarded, so […] Darolac None 334 bytes Download
191 downloads

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