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UberASM Repository

8 submissions found. Showing 18.

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Name - Date ↑ TypeGFXHijackFeaturedDescription Authors Rating Size Download
Overworld Translucent Layer 3 v1.1
Added:
OverworldNoNoNoThis simple HDMA code will make the OW layer 3 translucent without affecting the top and bottom […] Kevin None 823 bytes Download
238 downloads
Fading Brightness HDMA v1.1
Added:
GlobalNoNoNoThis HDMA code uses RAM instead of fixed values, all dependent on address $0DAE. That allows you to […] MarioFanGamer None 4.62 KiB Download
652 downloads
Layer 2 Window
Added:
LevelNoNoNoThis small UberASM code turns layer 2 into a window and covers layer 1 and sprites (covering layer […] MarioFanGamer None 629 bytes Download
205 downloads
Smooth HDMA Gradient Transitions
Added:
LevelNoNoNoThis UberASM contains a library that allows you to fade from one BG gradient to another in a smooth […] Kevin 5.0 4.80 KiB Download
319 downloads
Dark Overworld
Added:
OverworldNoYesNoThis UberASM will create an effect similar to what can be seen in SMB3's Dark World, where the map […] Kevin None 3.12 KiB Download
258 downloads
Disable HDMA During Transitions
Added:
Game ModeNoNoNoThis simple code will prevent custom HDMA effects to carry over during black screen transitions […] Kevin 5.0 977 bytes Download
668 downloads
Parallax HDMA Toolkit
Added:
LevelNoNoNoA toolkit which easily allows you to create parallax HDMA on either layer 1, 2 or 3. Unlike most […] MarioFanGamer 5.0 7.05 KiB Download
980 downloads
"Scrollable" HDMA Gradients
Added:
LevelNoNoNoLet's be honest: HDMA gradients are, due to their nature, static to the screen. But other games […] MarioFanGamer None 8.17 KiB Download
565 downloads
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8 submissions found. Showing 18.