UberASM Repository
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Name - Date |
Type | GFX | Hijack | Featured | Description | Authors | Rating | Size | Download |
---|---|---|---|---|---|---|---|---|---|
No Fireballs in Water Added: |
Level | No | No | No | This uberASM code disables shooting fireballs when in water. For patch version, see here. | RussianMan | None | 927 bytes |
Download 22 downloads |
Sensitive Bob-ombs Added: |
Level, Game Mode | No | No | No | This UberASM code makes Bob-ombs more sensitive to their environment, as all sentient explosives […] | JamesD28 | None | 1.17 KiB |
Download 33 downloads |
Disable ducking while climbing Added: |
Game Mode | No | No | No | This is a small patch that fixes a glitch where if Mario ducks and climbs a fence or vine, he will […] | Francium | None | 200 bytes |
Download 37 downloads |
Mario always spins Added: |
Level, Game Mode | No | No | No | A simple ASM with Mario constantly rotating. No credits required. Requested by KaidenThelens. | Francium | 5.0 | 324 bytes |
Download 50 downloads |
Reload Layer 3 During Submap Transitions Added: |
Game Mode | No | No | No | This UberASM acts as a workaround for a problem with the submap transitions ("red path" […] | Kevin | None | 0.99 KiB |
Download 72 downloads |
Teleport on Coins Added: |
Level | No | No | No | This code will teleport the player after they collect a certain amount of coins. Requested by […] | RussianMan | None | 1.28 KiB |
Download 77 downloads |
Airship Camera Added: |
Level | No | No | No | This UberASM will make the camera move up and down similarly to SMB3 airships. Check out the asm […] | Kevin | 5.0 | 743 bytes |
Download 163 downloads |
Level Timer Air Meter Added: |
Level | No | No | No | This UberASM code reworks the level timer to be used as an air meter for the level it has been […] | MarioFanGamer | None | 1.60 KiB |
Download 51 downloads |
Yump Failure Message for P-Switch Added: |
Level, Game Mode | No | No | No | If the yump of the P-Switch fails, a message will be displayed. Request from ninj. Credit is […] | Francium | None | 522 bytes |
Download 32 downloads |
Consistent Vanilla Walljumps Added: |
Level, Game Mode | No | No | No | The walljump asm featured in KLDC 2021's entry #45 (Not Cataclysm). Now updated with layer 2 […] | xHF01x | 5.0 | 3.27 KiB |
Download 88 downloads |
Modify Timers Added: |
Level, Game Mode | No | Yes | No | This allows you to modify up to 11 different timers per level, making some faster or slower. You […] | cthulhu | None | 2.82 KiB |
Download 74 downloads |
Sprite Initial Facing Fix v1.01 Added: |
Level, Game Mode | No | No | No | This is an UberASM version of the Sprite Initial Facing Fix patch, that fixes the issue where […] | JamesD28 | None | 1.00 KiB |
Download 94 downloads |
Candle Flames in Background Added: |
Level | No | No | No | This is a candle flame generator but in a uberASM form. One advantage is that you don't need to put […] | RussianMan | None | 597 bytes |
Download 42 downloads |
Kill at a Certain Y-Position Added: |
Level | No | No | No | This uberASM will kill the player once they reach certain Y-position. Originally made for […] | RussianMan | None | 588 bytes |
Download 65 downloads |
SMB2/SMA Style Luigi Scuttle Added: |
Game Mode | No | No | No | When Luigi is jumping, a walking motion will be shown instead of his normal animation. Credits […] | Francium | 5.0 | 540 bytes |
Download 88 downloads |
No Item Swim Added: |
Level, Game Mode | No | No | No | This piece of code will disable Item Swimming. Requested by buckaroodle610. | Mandew, MarioriaM | None | 176 bytes |
Download 28 downloads |
Filter Yoshi Added: |
Level | No | No | No | This simple uberasm will prevent Yoshi from appearing when spawning in the level, but will keep him […] | Kevin | None | 225 bytes |
Download 74 downloads |
Disable Powerup/Powerdown Animations Added: |
Level | No | No | No | This UberASM disables the Mushroom/FireFlower/Feather powerup animations and the hurt powerdown […] | Kevin | 5.0 | 383 bytes |
Download 71 downloads |
End Level with Dragon Coins Added: |
Level | No | No | No | This Uberasm will trigger the defined exit and goal march after 5 dragon coins have been […] | PermaBan | 5.0 | 445 bytes |
Download 77 downloads |
Straight Fireballs Added: |
Level, Game Mode | No | No | No | A uberASM solution for straight fireballs. Originally made for Hackjam. Do note that unlike […] | RussianMan | None | 451 bytes |
Download 70 downloads |
Consistent 8 Frame Cape Float Delay Added: |
Level, Game Mode | No | No | No | This patch aims to simulate the vanilla float framerule, which can be between 0 and 16 frames, in a […] | DJLocks, xHF01x | 4.0 | 920 bytes |
Download 56 downloads |
No Downward Swim When Carrying an Item Added: |
Level, Game Mode | No | No | No | This uberasm code simply disables downward swimming when carrying an item. Credit is unecessary. […] | RussianMan | None | 612 bytes |
Download 39 downloads |
Slopes Hurt Added: |
Level | No | No | No | Designates some slopes to hurt the player when stepped on (To be used only with floor slopes, […] | spooonsss | None | 1.97 KiB |
Download 63 downloads |
No Consecutive Score Awards Added: |
Level, Game Mode | No | No | No | Basically the same thing as this patch but as UberASM, so it can be applied on a per-level basis. […] | Kevin | None | 418 bytes |
Download 50 downloads |
Timed Earthquake Added: |
Level | No | No | No | A LevelASM code which shakes the ground every few seconds, along with an optional sound effect. It […] | BlueToad | None | 517 bytes |
Download 77 downloads |
Level Progress Bar v1.01 Added: |
Game Mode | Yes | No | No | This is a combination of UberASM + Sprite, that will draw a bar to the screen which shows Mario's […] | JamesD28 | None | 9.83 KiB |
Download 86 downloads |
Flip On/Off Switch Every X Frames Added: |
Level | No | No | No | This is a simple LevelASM which makes it so that the on-off switch switches every X amount of […] | BlueToad | 5.0 | 566 bytes |
Download 138 downloads |
Jump Trigger Switch Added: |
Level | No | No | No | A jump triggered gimmick that will change a switch's state. By default, it will flip the on/off […] | MarkAlarm | None | 890 bytes |
Download 105 downloads |
Vertical Parallax Added: |
Level | No | Yes | No | This uberASM + Patch Combo creates an effect similar to HDMA parallax, but vertical. In order to […] | NerDose | 5.0 | 2.27 KiB |
Download 187 downloads |
ON/OFF Toggleable Ice/Water Added: |
Level | No | No | No | An on/off gimmick that sets the ice and water flags of a level. By default, this sets the level to […] | MarkAlarm | None | 479 bytes |
Download 109 downloads |
Customizable Layer 2 Smash Added: |
Level | No | No | No | This code replicates the behavior of the vanilla Layer 2 Smash sprites, meaning that it has 3 […] | Kevin | 5.0 | 1.84 KiB |
Download 246 downloads |
Water Disable Grab Added: |
Level | No | No | No | The name is pretty much self explanatory, but this piece of code disables grabbing items […] | MarkAlarm | 5.0 | 418 bytes |
Download 77 downloads |
Dark Overworld Added: |
Overworld | No | Yes | No | This UberASM will create an effect similar to what can be seen in SMB3's Dark World, where the map […] | Kevin | None | 3.12 KiB |
Download 141 downloads |
Alternating Double Jump Added: |
Level, Game Mode | No | No | No | A combination of double jump and motor skills. Mario can jump or spin jump once in the air as […] | CircleFriendo | None | 1.22 KiB |
Download 115 downloads |
Fading Lights v1.1 Added: |
Level | No | No | No | This UberASM will fade the brightness in the level in and out. There's two different modes […] | Kevin | None | 1.71 KiB |
Download 177 downloads |
Airjump with Jump Counter Added: |
Level | Yes | No | No | This is HammerBrother's Airjump uberASM code, but with a jump counter attached to the player that […] | HammerBrother, RussianMan | 5.0 | 2.86 KiB |
Download 139 downloads |
Instant Special World Palette Added: |
Game Mode | No | No | No | This UberASM will make the "special world level is passed" (as set in Lunar Magic's dialog) palette […] | Kevin | None | 923 bytes |
Download 81 downloads |
Floating Overworld Added: |
Overworld | No | No | No | This code will make the current submap move up and down, like a floating island. Original code by […] | Kevin, yoshicookiezeus | None | 491 bytes |
Download 152 downloads |
Overworld Exit Counter Added: |
Overworld | No | No | No | A simple UberASM code to display the exit counter on the overworld border. | MarioFanGamer | None | 1.62 KiB |
Download 158 downloads |
Summon Closest Sprite v1.2 Added: |
Level, Game Mode | No | No | No | This code allows Mario to summon the closest carryable sprite, horizontally, into his hands. The […] | JamesD28 | None | 1.77 KiB |
Download 103 downloads |
Disable Controller Buttons Added: |
Level | No | No | No | This is a simple uberASM that allows you to disable any single or combination of controller inputs […] | janklorde | 5.0 | 1.18 KiB |
Download 358 downloads |
Spawn Carried Sprites with L/R Added: |
Level | No | No | No | Allows the player to use L/R to spawn a sprite, normal or custom, in a carried state in Mario's […] | Koopster | None | 1.64 KiB |
Download 174 downloads |
ON/OFF Controlled Layer 2 Scroll Added: |
Level | No | No | No | This is a disassembly of sprite command F2, the layer 2 scroll sprite that's controlled by the […] | Kevin | None | 1.72 KiB |
Download 215 downloads |
Exit Percentage on the Overworld Added: |
Game Mode | Yes | No | No | This UberASM will display the current progress in the hack (as percentage of exits gotten) on the […] | Kevin | None | 3.99 KiB |
Download 176 downloads |
Lock Mario in Place With L or R Added: |
Level | No | No | No | I was asked for this very simple level ASM multiple times so I think it is a good idea to upload […] | ageVerrly | 5.0 | 476 bytes |
Download 188 downloads |
Layer 2 Falls Added: |
Level | No | No | No | This UberASM is basically a disassembly of the "Layer 2 Falls" sprite (sprite ED), with some […] | Kevin | None | 1.27 KiB |
Download 187 downloads |
Overworld Warp Menu Added: |
Game Mode | Yes | No | No | This UberASM will enable a menu on the OW to teleport to different places. Each warp option is […] | Kevin | 5.0 | 7.65 KiB |
Download 260 downloads |
Disable HDMA During Transitions Added: |
Game Mode | No | No | No | This simple code will prevent custom HDMA effects to carry over during black screen transitions […] | Kevin | None | 977 bytes |
Download 393 downloads |
Customizable "High and Low" Tides Added: |
Level | No | Yes | No | This UberASM allows you to have a different behavior for the "high and low" tides on a level basis. […] | Kevin | None | 2.72 KiB |
Download 179 downloads |
Single Hit ON/OFF Blocks Added: |
Level | No | No | No | This UberASM will make all vanilla ON/OFF switches in a level be single hit, by turning them into […] | Kevin | None | 585 bytes |
Download 151 downloads |
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