UberASM Repository
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Name - Date |
Type | GFX | Hijack | Featured | Description | Authors | Rating | Size | Download |
---|---|---|---|---|---|---|---|---|---|
Fading Brightness HDMA v1.1 Submitted: by MarioFanGamer |
Global | No | No | No | This HDMA code uses RAM instead of fixed values, all dependent on address $0DAE. That allows you to […] | MarioFanGamer | None | 4.60 KiB |
Download 451 downloads |
Overworld Text Display Submitted: by Kevin |
Game Mode | No | No | No | This UberASM will display some text/info on the Overworld layer 3 depending on the level Mario is […] | Kevin | None | 3.59 KiB |
Download 69 downloads |
Waves HDMA Toolkit v1.0 Submitted: by MarioFanGamer |
Level | No | No | No | This is a library which allows you to easily generate HDMA waves without any tool but Asar. These […] | MarioFanGamer | None | 15.42 KiB |
Download 87 downloads |
Flag Controlled Slower Music Submitted: by Kevin |
Level, Game Mode | No | No | No | This UberASM will make the music go slower when a certain flag is set, and go back to normal when […] | Kevin | 5.0 | 2.65 KiB |
Download 49 downloads |
Wiggler's Interaction Fix Submitted: by Francium |
Game Mode | No | No | No | A small patch to fix a glitch that somehow hurts or kills Mario if he rides Yoshi, sticks his […] | Francium | None | 440 bytes |
Download 24 downloads |
Overworld Translucent Layer 3 Submitted: by Kevin |
Overworld | No | No | No | This simple HDMA code will make the OW layer 3 translucent without affecting the top and bottom […] | Kevin | None | 335 bytes |
Download 39 downloads |
Layer 2 Window Submitted: by MarioFanGamer |
Level | No | No | No | This small UberASM code turns layer 2 into a window and covers layer 1 and sprites (covering layer […] | MarioFanGamer | None | 629 bytes |
Download 37 downloads |
Trigger Cutscene on Level End Submitted: by Kevin |
Level | No | No | No | This code allows you to have a vanilla cutscene (including credits) after getting a goal post/orb […] | Kevin | None | 550 bytes |
Download 29 downloads |
Free $7E:0DE0-$7E:0EF4 Submitted: by Kevin |
Game Mode | No | No | No | This simple code frees up the 277 (0x115) bytes of RAM at $7E:0DE0-$7E:0EF4 (a.k.a. $0DE0-$0EF4) […] | Kevin | None | 1.58 KiB |
Download 48 downloads |
ON/OFF Double Hit Fix v1.1 Submitted: by Kevin |
Level, Game Mode | No | No | No | This code will add a short cooldown to the ON/OFF switches to prevent Mario or sprites to trigger […] | Kevin | None | 586 bytes |
Download 412 downloads |
Player + Animated Tiles ExGFX Submitted: by Kevin |
Global | No | No | No | This UberASM allows you to insert different ExGFX files for GFX32 and 33 (player and animations […] | Kevin | 5.0 | 4.20 KiB |
Download 83 downloads |
Pipe Entrance Sprite Freeze Submitted: by AmazingChest |
Game Mode | No | No | No | Freezes all sprites at level start until player has finished exiting from a pipe. Fixes […] | AmazingChest | None | 574 bytes |
Download 33 downloads |
SMAS Pause Menu v1.05 Submitted: by Kevin |
Game Mode | Yes | No | No | This UberASM is an attempt at an accurate recreation of the SMAS pause menu, with the "Continue", […] | Kevin | 5.0 | 10.20 KiB |
Download 156 downloads |
SMB2/SMA Style Luigi Scuttle v1.1 Submitted: by Francium |
Game Mode | No | No | No | When Luigi is jumping, a walking motion will be shown instead of his normal animation. Credits […] | Francium | 5.0 | 525 bytes |
Download 96 downloads |
Freeze Sprites with L/R Submitted: by JamesD28 |
Level | No | Yes | No | This code will freeze all sprites on screen when L or R is pressed, while allowing the player to […] | JamesD28 | None | 3.21 KiB |
Download 75 downloads |
Magic Limit Submitted: by spooonsss |
Level | No | Yes | No | Limits the number of spawned magikoopa magics (and sprites they turn into). If the limit is […] | spooonsss | None | 1.54 KiB |
Download 21 downloads |
Reverse Coin Counter (being moderated by Burning Loaf) Submitted: by RussianMan |
Level | No | No | No | With this code collecting coins will decrease coin counter instead of increasing it. Requested […] | RussianMan | None | 1.01 KiB |
Download 18 downloads |
Yoshi's Tongue Block Interaction Submitted: by Kevin |
Level, Game Mode | No | No | No | This UberASM will make Yoshi's tongue detect solid blocks and stop extending when touching one, and […] | Kevin | None | 4.41 KiB |
Download 35 downloads |
Midway point pose Submitted: by codfish1002 |
Level, Game Mode | No | No | No | Makes Mario show a pose for a few seconds after touching the midway point, like in […] | codfish1002 | None | 410 bytes |
Download 35 downloads |
Start Level with Specific Pose Submitted: by Kevin |
Level | No | No | No | This UberASM will make the player assume a specific pose at the start of the level for a certain […] | Kevin | None | 557 bytes |
Download 18 downloads |
Offscreen Indicator for Sprites Submitted: by Kevin |
Level | No | No | No | This UberASM will show an indicator for sprites that are offscreen vertically. Check out the asm […] | Kevin | None | 2.05 KiB |
Download 24 downloads |
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